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Bright Engine

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Bright Engine is a Light-Weight C++ Rendering platform aimed towards, Real-time rendering for both Video Games and Cinematic Animations.

IW Engine

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The IW Engine is a game engine developed by Infinity Ward, based on id Tech 3, which was first used on the highly successful game Call of Duty 2. Since...

WOLF RPG Editor

WOLF RPG Editor

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WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...

Raycasting Game Maker

Raycasting Game Maker

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The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only...

Unreal Engine 1

Unreal Engine 1

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The first generation, Unreal Engine integrated rendering, collision detection, AI, visibility, networking and file system management into one complete...

CryENGINE 3

CryENGINE 3

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CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and...

Doom Engine

Doom Engine

GPL

The Doom engine is the game engine that powers the id Software games Doom and Doom II, as well as Raven Software's titles Heretic and Hexen, then finally...

Dunia

Dunia

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The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the...

EDuke32

EDuke32

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It's time to kick ass and chew bubble gum, and I'm all outta gum!

Xash3D Engine

Xash3D Engine

GPL

Xash3D is a custom Gold Source build from a scratch. Xash3D overcomes obsolete Gold Source engine's limits and provides for you a new quality of gaming...

Obelisk Engine

Obelisk Engine

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The Obelisk Engine is a Graphics Engine that uses high quality detail and designed to run on multiple platforms, The Obelisk uses the ShadowEdge Physics...

Quake Engine

Quake Engine

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The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...