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FPSC

FPSC

Commercial

This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine.

Obelisk Engine

Obelisk Engine

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The Obelisk Engine is a Graphics Engine that uses high quality detail and designed to run on multiple platforms, The Obelisk uses the ShadowEdge Physics...

Unity

Unity

Commercial

Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...

id Tech 5

id Tech 5

Proprietary

Tech 5 is a next-generation engine from id Software. Used on their most recent title 'Rage' it has also been announced that it will be the technology...

Dunia

Dunia

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The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the...

RAGE

RAGE

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Rockstar Advanced Game Engine (RAGE) is a game engine developed by the RAGE Technology Group at the video game developer Rockstar San Diego with contributions...

RenderWare

RenderWare

Commercial

RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...

IW Engine

IW Engine

Commercial

The IW Engine is a game engine developed by Infinity Ward, based on id Tech 3, which was first used on the highly successful game Call of Duty 2. Since...

M.U.G.E.N

M.U.G.E.N

GPL

M.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...

SAGE (Strategy Action Game Engine)

SAGE (Strategy Action Game Engine)

Proprietary

The SAGE engine is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.

Clausewitz Engine

Clausewitz Engine

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Originally developed for Europa Universalis III, it has been used in every game developed by Paradox Development Studio since. The engine provides a 3D...

Nitrous

Nitrous

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Nitrous is a next-generation game engine designed to handle enormous amounts of visual and gameplay complexity, from 10,000+ simpler units to 1,000 highly...