The first version of the engine was known as W3D ("Westwood 3D") was highly modified version of SurRender 3D engine, developed by Hybrid Graphics Ltd. Westwood used W3D for Emperor: Battle for Dune and updated for Command & Conquer: Renegade.
After Westwood was bought by Electronic Arts the engine was further updated for Command & Conquer: Generals, and renamed to SAGE. The rendering part remains nearly identical to the W3D engine, but most other elements have been redesigned from the ground up.
The SAGE engine allows for dynamic lighting that casts realistic shadows and realistic reflections on most objects. High quality visual effects are now possible with the SAGE engine powering games. One example of a unique effect is the stop-motion camera. Blow up a gas station, for example, and the action will freeze in mid-explosion, and the camera will quickly pan around the environment, revealing pieces of debris and shrapnel suspended in the air, before the action promptly resumes. The SAGE engine also allows games to take place during different times of the day, with realistic lighting and shadow changes, etc.
A new, highly modified version is now used to power Command and Conquer 3: Tiberium Wars.
We've decided to make the Tiberium Crystal War 2.0 testing public. It is very timeconsuming to find people willing to test and get them to be active on the forums and all.
So we figured it would be nice to just make it a public thing. You can now download the client through SVN and join the testserver.
We hope you like trying it out, but keep in mind that the game is not finished at all and you may of course give suggestions.
I encourage everyone who decides to download it to register on our forums and report any issues or questions.
What you will need
TortoiseSVN program - Tortoisesvn.net
You will need the program called Tortoise SVN to download (or Checkout/Update) the game test client.
To install (aka "Checkout") the "Tiberium Crystal War 2.0 Test Client" you need a username and password listed below:
Create a new folder in any location of your choice, for example: C:\MPF Games\Tiberium Crystal War 2 Test\ or even your desktop will do but NOT your Program Files or Program Files (x86) folder.
Right click the folder you created and you will see an option named "SVN Checkout" select this and a popup window will be opened.
Enter into the URL portion, this address: Svn.multiplayerforums.com (right click on the link and copy it)
The screen should look like this and press OK:
Next you will be presented with a login screen where you enter the username "tcwtester" and password "testersonly15" (no quotes).
No further changes are required, press OK and it will begin to download the latest updates (about 2 GB) from the SVN Repository which may take a while depending on your internet speed.
Once done downloading, you have the latest files from SVN.
Updates to the game will be posted in the forum update log. Once a new version has been submitted, simply right click the folder and click on "SVN Update" and it will download the posted update, and keep you up to date.
Keeping the Client Up2Date
Everytime we update the server and client you will need to SVN Update on your end.
If you get "Version Mismatch" or "You need Tiberium Crystal War to play here" messages when trying to join, it means your Test client is out of date. Simply right click on the folder and choose "SVN Update" and wait for it to download the new and modified files:
Now you should be able to join the server again. If not: Please post on the forums.
Play & Test
Run the TCW2Launcher.exe file in your folder. Goto the Direct Connect tab. Enter your player name and connect to play/test.
Visit Multiplayerforums.com to join our Discord Area for text and voice chatting.
Thanks for testing the client and please provide us with your thoughts and concerns if any.
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