RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts).

It originated in the era of software rendering on PCs prior to the appearance of GPUs, competing with other libraries such as Argonaut's BRender and RenderMorphics' Reality Lab (the latter was acquired by Microsoft and became Direct3D).

RenderWare's principal commercial importance was in providing an off-the-shelf solution to the difficulties of PS2 graphics programming. It was almost describable as "Sony's Direct X" during this era - although the name refers to surrounding framework and toolchain middleware.

Prior to version 2, an external programming or scripting language was required to take advantage of RenderWare. RenderWare 2, on the other hand, has its own internal scripting language: RWX (RenderWare script). However, in RenderWare 3 RWX support was removed. This next iteration focused on a binary model file format. As with the previous version increment, Criterion removed support for RW3's formats in RenderWare 4.

RenderWare was widely crossplatform: It ran on Windows as well as Apple Mac OS X-based applications and many video game consoles such as GameCube, Wii, Xbox, Xbox360, PlayStation 2, Playstation 3, and PlayStation Portable.

RenderWare is no longer available for purchase, although EA still honours old contracts, meaning that external developers who licensed the technology before the Criterion acquisition may still use the technology. What was RenderWare 4 has dissolved into the rest of EA internal tech.

Bing Gordon, an EA executive, has stated that RenderWare didn't perform well enough for next-genEpic Games. He has also stated that the RenderWare team is "mostly a dev house" (as opposed to EA still using RenderWare). and that RenderWare didn't stand up to competition from

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Blog RSS Feed Report abuse Latest News: GTA: Knight Rider V0.1a Released!

About GTA: Knight Rider with 7 comments by KITT on Feb 24th, 2008

After months of slow development the first version of the long awaited Knight Rider mod for GTA: San Andreas is finally here.

KITT KARR


Included in this version is KITT, KARR, KIFT, SPM KITT, Knight 3000, Knight 3000 Attack, GMC General (FLAG Semi Cab), FLAG Semi Trailer, Goliath and Goliath's Trailer. All these vehicles can be found parked at the Verdant Meadows Air Strip. You can also spawn KITT, KIFT, KARR and Knight 3000 by pressing crouch © and sprint (space) at the same time.

This is a REALLY early beta so dont expect anything special. Second release will have many many more features so dont let this release put you off. This is only to satisfy those people who really cant wait for the next release.

KIFT K3000


The mod can be downloaded here

Moddb.com

but make sure to download the patch also

Rapidshare.com

If you have any questions, issues or suggestions, come join our forums

Z3.invisionfree.com

If you have any doubts about this mod, here is a very small part of the second release. Enjoy :P

  S66.photobucket.com

 

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Post comment Comments  (10 - 16 of 16)
Justin123991
Justin123991 Mar 10 2010, 6:40pm says:

Can you like download this engine or something???

+2 votes     reply to comment
Killer_man_1996
Killer_man_1996 Jan 16 2010, 1:10pm says:

OMG i remember the old times of Criterion...

RenderWare was a very good engine...

+2 votes     reply to comment
Marc1k1
Marc1k1 Jan 14 2010, 7:15am says:

I think they made an old Dreamcast racing game, It was F***ing great :D

+2 votes     reply to comment
zackiller25
zackiller25 Jan 23 2008, 7:25pm says:

Crackdown lol

0 votes     reply to comment
zackiller25
zackiller25 Jan 23 2008, 7:24pm says:

Your saying Crashdown trash?

+1 vote     reply to comment
Gin
Gin Jan 13 2008, 4:26pm says:

First comment.O_____O Well I've played alot of RenderWare games. Most are great but some are absolute trash...

-1 votes     reply to comment
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Platforms
Windows, Wii, GCN, PSP, PS3, PS2, X360, XBOX
Company
Criterion Games
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Renderware.com
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Commercial
Release Date
Released Dec 31, 1997
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