The Refractor Engine is a game engine designed by Stockholm-based studio Refraction Games. It was first developed for the computer game Codename Eagle, which was released in November 1999. Since then, Refraction Games was bought by Digital Illusions CE, who jointly worked on the Refractor 2 engine, used for the Battlefield series on the PC.

Making the alpha channel of texture appear invisible in-game. (Bf2)
Battlefield 2

Making the alpha channel of texture appear invisible in-game. (Bf2)

Feb 18, 2012 Bf2 Arctic Warfare mod Basic textures 1 comment

This tutorial will show you, how you can make your Alpha-Channeled parts in your texture appear invisible in-game, in the Battlefield 2 engine.

Platform
Windows
Company
DICE
Contact
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Official Page
Dice.se
Licence
Commercial
Release Date
Released Mar 29, 2000
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