The Refractor Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game Codename Eagle, which was released in November 1999. Since then, Refraction Games was bought by Digital Illusions CE, and working alongside with the Refraction Games team, designed and developed the Refractor 2 Engine for the famous Battlefield game series for the computer.
AdvNavTool is a tool is based on DICE Navmesh.exe source code and Recast project for generating Navmesh for BF2 maps. This tutorial would tell you the...
Many of you have had a hard time knowing how bf2 editor works, here is a simplified and very simple tutorial for everyone to understand and know how to...
how to use bf2 editor
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