Quine Engine is a real-time 3D engine, which lets you fully unleash your talent and achieve great business results. More than 5 years of R&D resulted in well-optimized modular technology platform. It will be a solid foundation for any of your projects - from mobile application to scientific simulations and VR.

Quine Engine is all in one technology with good API design is easy to add support for another platform.


  • Powerful Framework design which allow you wrote own plugins, C-like scripts and more.
  • Multiple Platform support (Windows, Linux, Mac, Android, Playstation 3, Xbox 360)
  • Multiple Rendering API (OpenGL, DirectX9, DirectX10, DirectX11, PS3, OpenGL ES 2.0 / 3.0 Software Rendering)
  • GPGPU Support (Cuda and OpenCL) for cool rendering features and physics simulations
  • Own Physics called Quine Physics. (Collision detection, Rag dolls, Joints, Motors and Springs, Inverse Kinematics, Deformable cloth and rope physics, Dynamic destruction of objects, Fluid simulation)
  • Extra Hardware support (all type of camera devices such as MS Kinect for extra in-game editor Motion Capture, Nintendo Wii, PS2 controller, PS3 controller, Oculus Rift for game VR and more)
  • Powerfull Scripting with C++ like language interpreter with binary build in feature.
  • Powerfull Tools such as Live Editor ( you play what you see in realtime ) and a lot of plugins and tools for artists.
  • World without limits (with lot of optimalisation algorithms you are able to build world without visibility and polygons limits)
  • Network Support
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