The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now licensed under the GPL. After release it immediately forked, as did the level design. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine, used Binary space partitioning (BSP). The Quake engine also used Gouraud shading for moving objects, and a static lightmap for nonmoving objects.

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Bryan CTF Starter Kit Plus Bots
Quake

Bryan CTF Starter Kit Plus Bots

Quake Other 0 comments

Includes Threewave CTF and CTFBot and a Readme Instruction

CrosuS -- Mod Distribution System
C&C Generals: Zero Hour

CrosuS -- Mod Distribution System

C&C Generals: Zero Hour Server Tool 8 comments

CrosuS is here to change the way we all download, manage, and play games and mods. CrosuS currently supports a wide selection of games, including Half...

Decisive Battle Quake 1.0
Quake

Decisive Battle Quake 1.0

Quake Full Version 11 comments

Quake mod.

dectran
Quake

dectran

Quake Source Code 0 comments

decompiler translator - translates decompiled quake1 progs.dat source to a more programmer friendly format. see image for basic docs.

Dectran (version 2.1)
Quake

Dectran (version 2.1)

Quake Full Version 1 comment

dectran - decompiler translator - reformat decompiled quake 1 progs.dat *.qc source files into a more coder friendly state. Version 2.1, with interactive...

Elements of War 1337 Board v8

Elements of War 1337 Board v8

Full Version 19 comments

Elements of War: 1337 Board is a HotkeyZ Menu based on Config.cfg from id Software's Quake engine and Valve Software's Gold Source and Source engines...

EZQuake 1.2

EZQuake 1.2

EZQuake Full Version 1 comment

EZQuake is a Quake 1 modification created specifically for deathmatch. EZQuake supports bots, custom deathmatches, classes, maps, and a slew of new weapons...

Flaming Ice Podcast 01
Solitude

Flaming Ice Podcast 01

Solitude Audio 3 comments

Bare with us, this is our first -ever- podcast. We should improve with more experience. We talk about Solitude, halo reach,OSMC2, Irish rap and major...

Half Life PSP SOUNDS
Half Life PSP

Half Life PSP SOUNDS

Half Life PSP Audio 3 comments

OK powermind worked very hard on these sounds for like 2 months and here is download.

Hipnotic quake-c release
Quake

Hipnotic quake-c release

Quake Source Code 0 comments

Hipnotic quake-c (original release 3.12.97) - with compiler warnings fixed. A great mod code base if you want: rotating brushes / doors, water swell...

Jackhammer 1.1.855 (Linux, 32-bit)

Jackhammer 1.1.855 (Linux, 32-bit)

Gunman Chronicles Mapping Tool 0 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III, Gunman Chronicles). The aim...

Jackhammer 1.1.855 (Linux, 64-bit)

Jackhammer 1.1.855 (Linux, 64-bit)

Gunman Chronicles Mapping Tool 1 comment

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III, Gunman Chronicles). The aim...

Jackhammer 1.1.855 (Windows)

Jackhammer 1.1.855 (Windows)

Gunman Chronicles Mapping Tool 0 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III, Gunman Chronicles). The aim...

Meld quake filters - %gconf.xml
Quake

Meld quake filters - %gconf.xml

Quake Script 2 comments

Load quake file filters into meld - you can filter out unwanted binary file types based on quake specifications. Use at your own risk!

Mobster Massacre - Original LD Version
Mobster Massacre

Mobster Massacre - Original LD Version

Mobster Massacre Full Version 1 comment

Except there's one bug fix in that isn't in the one that can be found on the Ludum Dare page. (Music loops now)

Mobster Massacre - Original LD Version (Linux)
Mobster Massacre

Mobster Massacre - Original LD Version (Linux)

Mobster Massacre Full Version 1 comment

Again music loop fixed in this version. You linux users need to install some various ogg and vorbis related libraries to get this running. As a non-linux...

Nazi Zombies Portable 1.0 PSP
Nazi Zombies Portable

Nazi Zombies Portable 1.0 PSP

Nazi Zombies Portable Demo 46 comments

Hello Nazi Zombies Portable Fans! After what was a lengthy hiatus, Jukki, Ju[s]tice, and I (Blubs) are proud to present to you the Demo.... ...exactly...

Nazi zombies portable alpha v1 pc
Nazi Zombies Portable

Nazi zombies portable alpha v1 pc

Nazi Zombies Portable Demo 110 comments

This is nazi zombies portable pc build (ALPHA) Please report any bugs to our forum, and enjoy ;)

Nazi zombies portable alpha v1 psp
Nazi Zombies Portable

Nazi zombies portable alpha v1 psp

Nazi Zombies Portable Demo 54 comments

This is nazi zombies portable psp build (ALPHA). Please report any bugs to our forum, and enjoy ;)

Nazi Zombies Portable Dynamic Theme (PS3)
Nazi Zombies Portable

Nazi Zombies Portable Dynamic Theme (PS3)

Nazi Zombies Portable Other 21 comments

Nazi Zombies Portable Dynamic Theme for PS3. This is for the PlayStation 3, not the PlayStation Portable.

Nazi Zombies Portable v1.0 Source Code
Nazi Zombies Portable

Nazi Zombies Portable v1.0 Source Code

Nazi Zombies Portable Source Code 15 comments

Now for the first time in nazi zombies portable history, we are going full on open source! Enjoy this Christmas gift. Remember to give the credit where...

Nazi Zombies: Portable Podcast 1
Nazi Zombies Portable

Nazi Zombies: Portable Podcast 1

Nazi Zombies Portable Other 10 comments

this is Nazi Zombies Portables' First of many yet to come pod-casts! :D

NBA - First (Beta) Release - PC
No Bugs Allowed

NBA - First (Beta) Release - PC

No Bugs Allowed Demo 7 comments

This is the beta release of NBA for PC, it's running on modified FitzQuake Plus.

NBA - First (Beta) Release - PSP
No Bugs Allowed

NBA - First (Beta) Release - PSP

No Bugs Allowed Demo 25 comments

This is the first beta release of NBA for PSP, it's running on modified Kurok engine.

NBA map textures
No Bugs Allowed

NBA map textures

No Bugs Allowed Mapping Tool 1 comment

Here's the .wad file that contains textures for mapping.

No Bugs Allowed Beta 2 - PC
No Bugs Allowed

No Bugs Allowed Beta 2 - PC

No Bugs Allowed Full Version 8 comments

Beta 2 release of NBA for PC. Be sure to use the 'Play NBA.bat' to run the game instead of fitzquake_plus.exe. If you want to permanently modify your...

No Bugs Allowed Beta 2 - PC and PSP Engine Sources
No Bugs Allowed

No Bugs Allowed Beta 2 - PC and PSP Engine Sources

No Bugs Allowed Source Code 0 comments

Source code for the engines I used for NBA. PC is based on FitzQuake Plus 0.86 by John Fitzgibbons and Baker. PSP is based on Kurok 0.4 by MDave.

No Bugs Allowed Beta 2 - PSP
No Bugs Allowed

No Bugs Allowed Beta 2 - PSP

No Bugs Allowed Full Version 10 comments

Beta 2 release of NBA for PSP. Requires CFW or some other way of running homebrew software on the PSP, like Half Byte Loader. CFW version this was tested...

No Bugs Allowed Beta 2 - QuakeC Source code
No Bugs Allowed

No Bugs Allowed Beta 2 - QuakeC Source code

No Bugs Allowed Source Code 1 comment

QuakeC source code for No Bugs Allowed Beta2, happy modding!

NPC WITH USE CODE IN QC  (src files)
Quake

NPC WITH USE CODE IN QC (src files)

Quake Tutorials 0 comments

Contains a src for a NPC system i coded and was fixed up by Dr. Shadowborg. By looking over this source you should be able to learn how to code an npc...

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NZ:P PC Beta  1.1
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Quake shareware 1.06 Demo 8.67mb
Jackhammer 1.1.855 (Windows)
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No Bugs Allowed Beta 2 - PC Full Version 3.81mb
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NZ:P Beta 1.0 PSP Version Full Version 25.47mb
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NZ:P Beta 1.0 PC Version Full Version 20mb
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Jackhammer 1.1.855 (Linux, 32-bit) Mapping Tool 10.57mb
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