The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now licensed under the GPL. After release it immediately forked, as did the level design. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine, used Binary space partitioning (BSP). The Quake engine also used Gouraud shading for moving objects, and a static lightmap for nonmoving objects.

Description

217 self-made Quake 4 Screenshots in 1600x1200

Preview
Quake 4 Screenshot Pack
Post comment Comments
Koroshiya_Ichi
Koroshiya_Ichi

awesome!!!

Reply Good karma Bad karma+3 votes
taesiri
taesiri

good

Reply Good karma Bad karma+1 vote
Lopper
Lopper

What a waste of time

Reply Good karma Bad karma0 votes
ceriux
ceriux

hmm and this pertains to quake 1?...

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: