Qfusion is a 3D rendering engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). The project was started and is primarily developed by Victor Luchitz. It was programmed in C for use on all Windows and Unix-based computers. Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to correctly render the entire range of content for Quake III. More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features.

RSS feed vfn4i83 says
10 vfn4i83

Jul 28th, 2010

No review provided

freakswat says
10 freakswat

Jul 16th, 2010

No review provided

ytres says
10 ytres

Jul 14th, 2010

No review provided

slibinas says
10 slibinas

Jul 5th, 2010

No review provided

Shnooter says
9 Shnooter

Jan 20th, 2010

No review provided

nuFF3 says
8 nuFF3

Jan 18th, 2010

No review provided

adem says
10 adem

Dec 23rd, 2009

No review provided

Ichiman94 says
10 Ichiman94

Dec 8th, 2009

No review provided

vus says
10 vus

Jul 8th, 2009

No review provided

f0rqu3 says
10 f0rqu3

Mar 31st, 2009

No review provided

Community Rating



25 votes submitted.

You Say


Ratings closed.