Qfusion is a 3D rendering engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). The project was started and is primarily developed by Victor Luchitz. It was programmed in C for use on all Windows and Unix-based computers. Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to correctly render the entire range of content for Quake III. More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features.
2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...
a year in review - august
August is done and dusted with many big named mods for both Unreal Tournament 3, Half-Life 2 and Fallout 3 coming out, it's easy to say that last month...
moddb video spotlight - august 2009
After rounding out the best of 2007, we're ready to present the results.
player's choice winners showcase
80,000 votes. 4,000 mods. Over the course of 2 months, gamers from across the globe came together to decide which mods rank as the epitome of what our...
mods of 2006 - player's choice
Vampires have always been a great fear to many. Seemingly normal people sprout out big fangs and claws, jumping at anyone, sucking blood from the necks...
nosferatu - carpe noctem interview
No features were found matching the criteria specified. We suggest you try the feature list with no filter applied, to browse all available. Post feature and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.