Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is Open Source and free for any purpose, including commercial ventures, thanks to its liberal license. Go ahead and grab it here. To learn more about Panda3D's capabilities, visit the gallery and the feature list. To learn how to use Panda3D, check the documentation resources. If you get stuck, ask for help on the forums, our community is very active.

Free and Open Source
Avolition

Free and Open Source

Oct 30, 2014 Avolition 0 comments

You can now get the full source code, all models and resources of the game and modify it at will, for free. Avolition is now Free (as in free beer).

A Prelude to a Better Game
Scratch The Surface

A Prelude to a Better Game

Mar 27, 2014 Scratch The Surface 4 comments

I started work on a new game and I've got some eye-candy to show, both screenshots and video footage. But don't worry that it's all about the look, this...

Stick a fork in me, I'm done!
Avolition

Stick a fork in me, I'm done!

Mar 11, 2014 Avolition 1 comment

The final line of code written, the last character rigged, the last texture rendered. This game is done! A new (and final) demo is available for download...

Official Demo - Download Now!
Avolition

Official Demo - Download Now!

Jan 16, 2014 Avolition 2 comments

Avolition Demo is now available for download. There are downloads for PC Windows, Mac OsX and last but not least a Deb file for both 32 and 64 bit Linux...

The Prairie Dog Bundle

The Prairie Dog Bundle

Aug 15, 2013 IndieRoyale 4 comments

The Prairie Dog Bundle sticks its head out the burrow.

Signal Ops Video Preview
Signal Ops

Signal Ops Video Preview

Apr 15, 2013 Signal Ops 2 comments

We take a look at the all new strategy FPS hybrid from developer Space Bullet Dynamics. Available now on GoG.com!

Plith Released on Desura
Plith

Plith Released on Desura

Jun 19, 2012 Plith 0 comments

A spatial puzzle where you have to manage several puzzle elements and make quick decisions.

Plith's trailer
Plith

Plith's trailer

Jun 4, 2012 Plith 0 comments

Here is Plith's trailer! It shows the main aspects of the gameplay of Plith, our upcoming game.

Plith's demo
Plith

Plith's demo

May 18, 2012 Plith 0 comments

We have just released a development demo of our upcoming game, Plith. Please let us know if there are problems!

Plith's gameplay video
Plith

Plith's gameplay video

Apr 18, 2012 Plith 0 comments

We have added a gameplay video for our upcoming game, Plith.

Zooming Problem
Angels Fall First : The Second Antarean War

Zooming Problem

Jul 13, 2010 Angels Fall First : The Second Antarean War 13 comments

In 2aw I have a problem with scaling and zooming. I am not playing with the ships at all! I am playing with radar dots, ship ranges and icons and its...

Switching to Integers
Angels Fall First : The Second Antarean War

Switching to Integers

Jul 3, 2010 Angels Fall First : The Second Antarean War 4 comments

Recently I have switched 2aw's simulation to pure integer maths. This makes math computation the same on all platforms. It does not matter how the compiler...

Thoughts about Interfaces
Angels Fall First : The Second Antarean War

Thoughts about Interfaces

Jun 25, 2010 Angels Fall First : The Second Antarean War 7 comments

Here i try to think about the UI in 2aw by drawing a similar UI on top of Starcaft screen shot. Key points i try to stress are Full Zoom, icons when zoomed...

Life of a concept
Angels Fall First : The Second Antarean War

Life of a concept

Jun 11, 2010 Angels Fall First : The Second Antarean War 7 comments

Katana was concepted to be a fighter-bomber combo. It eventually became a heavy interceptor for the USN. it is larger than a fighter, but smaller then...

The Blobbing problem
Angels Fall First : The Second Antarean War

The Blobbing problem

Jun 5, 2010 Angels Fall First : The Second Antarean War 23 comments

One problem you get in any kind of RTS and in 2aw in particular is blobbing. Blobbing is when you take a blob of units and hurl it at your opponent. The...

Making Clouds Look Better
Angels Fall First : The Second Antarean War

Making Clouds Look Better

May 31, 2010 Angels Fall First : The Second Antarean War 6 comments

I always had a problem with my clouds not looking realistic enough. My clouds were looking like they where made out of triangles. As one would turn around...

Alpha screen shots
Angels Fall First : The Second Antarean War

Alpha screen shots

May 29, 2010 Angels Fall First : The Second Antarean War 0 comments

Long time without some screen shots of what we are working on. Lots of things have went on in the game. I have just started working on shaders - i hope...

Beta 2 is out!
A3P - Acquire, Attack, Asplode, Pwn

Beta 2 is out!

May 12, 2010 A3P - Acquire, Attack, Asplode, Pwn 10 comments

A3P gets a ton of updates, and new stuff is added, including one weapon, three maps, and one new game type! That's just the beginning though...

Info in the 2aw HUD
Angels Fall First : The Second Antarean War

Info in the 2aw HUD

Apr 20, 2010 Angels Fall First : The Second Antarean War 3 comments

Many RTS games have a info panel in thier HUD. This panel is used to display many different types of information, mostly about the in-game units. Using...

First multiplayer beta goes live
A3P - Acquire, Attack, Asplode, Pwn

First multiplayer beta goes live

Feb 8, 2010 A3P - Acquire, Attack, Asplode, Pwn 3 comments

Online multiplayer is up and running! Updates will be playable online from here on out, for some definitions of "playable". Also, the browser plugin has...

Platforms
Windows, Mac, Linux
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Official Page
Panda3d.org
Licence
BSD
Release Date
Released 2002
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