ZeroFps is the engine used by Zero Point Gameplay to make games. It's a engine we build on our own to learn the dark secrets of game engine development....
K2 is the engine that powers Savage 2: A Tortured Soul.
This is a fantastic Game Engine which allows the creation of FPS, racing, RTS and more games.
This will be our main engine for our future game projects. We are upgrading our engine to the new vb.net 2008 language and DirectX 9.0c. We have renamed...
Wintermute Engine Development Kit is a set of tools for creating and running graphical point and click adventure games, both in traditional 2D and 2.5D...
RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
Built for the 16bit console platforms the SNES and Sega Megadrive, the Z.A.M.N engine was primarily designed for isometric 3rd person view, 2 player games...
The Starbreeze Engine is the technology base being used for all projects at Starbreeze. It is a proprietary game-engine fully owned by Starbreeze AB that...
The Open Game Engine (OGE) is a project to create a fully featured game engine, including graphics, physics, input, networking, scripting and much more....
The A7 Engine - Version 7.06 The engine is the core of the development system - it generates the 3D image and controls the behavior of the virtual world....
The first version of the engine was known as W3D ("Westwood 3D") was highly modified version of SurRender 3D engine, developed by Hybrid Graphics Ltd....
The POWER 3D Engine is the engine powering the Pie in the Sky 3D Game Creation System toolkit from the '90s developed by Pie in the Sky Software in 1992-1995....
Dunia, which means "world" or "earth" in Arabic, Farsi, Hindi, Urdu, Swahili and Malay languages, is a heavily modified version of Ubisoft's YETI engine....
Unreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
The Aurora Engine was developed by Bioware as a 3D successor to Bioware's previous engine, the Infinity Engine.
The LithTech Engine was initially developed by Monolith in collaboration with Microsoft, until LithTeh Inc was formed to continue development on the engine....
The Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls,...
Using procedural techniques, the game universe has been designed to be huge and realistic. There are billions of solar systems and planets, each unique...
Multimedia Fusion is the perfect tool for creating applications, multimedia applications and exciting games. MMF continues the amazingly powerful graphical...
The Doom engine is the game engine that powers the id Software games Doom and Doom II, as well as Raven Software's titles Heretic and Hexen, then finally...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
The CryENGINEâ„¢ comes complete with all of its internal tools and also includes the CryENGINE Sandbox world editing system. Licensees receive full source...
CrystalSpace is a portable modular 3D SDK, including many components for building various applications and games - these are still quite useful for projects...
The Quake Based engine developed by valve to power there world famous game Half Life, it's expansions, and many more.
This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine.
Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such...
Formerly the "QUAKE 2 Engine", with pioneering innovation in 3D environments, a few of id Tech 2's most notable features were out-of-the-box support for...
The first generation, Unreal Engine integrated rendering, collision detection, AI, visibility, networking and file system management into one complete...
Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory...