Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal algorithms refine and introduce details down to centimeter resolution and can be parametrized by elevation and land class data. A completely random fractal terrain is possible too, or a terrain can be sketched in rough resolution with fractal generating the details. Level of detail ranges from thousands of kilometers down to centimeters, with full visibility. The engine is fully asynchronous, majority of the algorithms running on the GPU while the rest is distributed to multiple CPU cores.

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RSS feed Report content Underwater scene in Outerra
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bikkebakke
bikkebakke

so apart from being able to fly through space, enter atmosphere and fly anywhere on the planet you will also be able to dive under water :P nice

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sydrose
sydrose

this is amazing, you guys are genius.

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bikkebakke
bikkebakke

so apart from being able to fly through space, enter atmosphere and fly anywhere on the planet you will also be able to dive under water :P nice

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Daemoria
Daemoria

awesome work. the visibility is perfect for a nice 'clean' tropical ocean. Are you guys going to tackle volcanically active trenches eventually as well?

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Raphiell
Raphiell

Sweet guys, nice work

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Tottel
Tottel

Very nice. :D

I think the shadows should probably be more distorted though (the truck).

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KaanTech
KaanTech

i m feel mostly joyed but also jelus...

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KingJones
KingJones

Am i the Only person who seen the Human Being Under the water on the Sea Floor At [m 1:23 secs] ??

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CMDKeen
CMDKeen

You can also see him on the end of the vid.

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Black★RockShooter
Black★RockShooter

**** i have to steal a 9.90GHz processor from ******* NASA if i want to run this

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WarlockSyno
WarlockSyno

Actually they've got there LOD code almost perfect, they're not even running their tests on a super-high end computer.

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Radar11m
Radar11m

nice

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Nebcake
Nebcake

Progress seems great, do your best.

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Hell_Diguner
Hell_Diguner

Very cool. This looks like an excellent base for games to build upon. Speaking of which, are there any companies looking to develop games on the engine yet?

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KaanTech
KaanTech

imagine a stratejy game O:

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bogie
bogie

Wheres the fish?

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bosnian_dragon
bosnian_dragon

I guess that's gonna be inserted some times later... Flora & Fauna are abundant in seas, so I bet they aren't gonna skip that obvious thing :D

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striker121
striker121

Nice stuff, the water looks pretty awesome. The color's pretty good, I would just make it so that it's only that light blue when near the shore and when you get a bit deeper it gets darker blue.

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madcat1030
madcat1030

Maybe a tiny bit of a wibbly-wobbly-watery-view-effect when you are close to the surface, because of the way light plays in the water.

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Description

A short video from development of water rendering

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cameni
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1280×720
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underwater.avi
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