Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal algorithms refine and introduce details down to centimeter resolution and can be parametrized by elevation and land class data. A completely random fractal terrain is possible too, or a terrain can be sketched in rough resolution with fractal generating the details. Level of detail ranges from thousands of kilometers down to centimeters, with full visibility. The engine is fully asynchronous, majority of the algorithms running on the GPU while the rest is distributed to multiple CPU cores.

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Lacedaemonius May 5 2011, 4:48pm says:

Airplane sequel...

+1 vote     reply to comment
CaptainLagfail May 5 2011, 4:52pm says:

Was that a city in the background?

+3 votes     reply to comment
Tottel May 5 2011, 5:01pm replied:

Fractalopolis :D

+3 votes     reply to comment
CMDKeen May 5 2011, 5:27pm says:

"OK-BLB to tower, may day, may day!"

"Tower to OK-BLB, what's happening?"

"The engine is losing power and control surfaces are hardly responding, I'm going to land at that road right next to a forest!"

"DON'T do that, OK-BLB, repeat, abort the landing maneuver!"


"OK-BLB, we have lost you on radar, respond!"


"OK-BLB, respond, repeat, OK-BLB, report your position!"


-= One day later =-

NEWS: One man died in an aircraft accident

-2 votes     reply to comment
PedobearNED May 5 2011, 6:12pm says:

OMG i would so love to see this + vertibird from fallout 3 :D

+3 votes     reply to comment
bosnian_dragon May 6 2011, 3:18pm replied:


+1 vote     reply to comment
bogie May 6 2011, 5:54am says:

Why no sound?

+1 vote     reply to comment
bosnian_dragon May 6 2011, 3:19pm says:

I wish that someone makes "Battlefield 2"-like game with this engine. Imagine a battlefield spanning across 20 km or more... well that would be a true war simulation :)

+1 vote     reply to comment
striker121 May 8 2011, 1:49am replied:

You've obviously never played the Armed Assault games. Take a look, 20KM isn't that large in that. I believe the standard map is 50KM x 40KM or so. Usually when you play multiplayer missions (That last for hours) it only takes small portions of the map due to the sheer enourmity of it.

+1 vote     reply to comment
BlueSunsleader May 6 2011, 7:35pm says:

very nice

+1 vote     reply to comment
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Testing external view, moving controls and adjusted landing gear suspension

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May 5th, 2011
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