Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal algorithms refine and introduce details down to centimeter resolution and can be parametrized by elevation and land class data. A completely random fractal terrain is possible too, or a terrain can be sketched in rough resolution with fractal generating the details. Level of detail ranges from thousands of kilometers down to centimeters, with full visibility. The engine is fully asynchronous, majority of the algorithms running on the GPU while the rest is distributed to multiple CPU cores.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Banked roads support
Comments
Captain-Arse
Captain-Arse

great tech with the roads, will they offer more traction the further you work on this? or are the roads just for aesthetic purposes?

Reply Good karma Bad karma+1 vote
cameni Author
cameni

Yes, surface material info will be used in wheel physics simulation.

Reply Good karma+1 vote
CMDKeen
CMDKeen

Laughed when I shown how much sloped the road is and then took a Tatra to it :D

Reply Good karma Bad karma+1 vote
Degor
Degor

Amazing as always.

Reply Good karma Bad karma+1 vote
bosnian_dragon
bosnian_dragon

Can you make the road tool automatically fix the slope as you confirm the route?

Reply Good karma Bad karma+1 vote
nokanomi
nokanomi

would be a pain to hitchhike those...

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Video showing road editor with recently added support for banking.

Details
Date
By
cameni
Duration
Size
1280×720
Filename
slant.avi
Options
URL
Embed
Share
New
Add media
Feed
RSS
Report
Report