Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal algorithms refine and introduce details down to centimeter resolution and can be parametrized by elevation and land class data. A completely random fractal terrain is possible too, or a terrain can be sketched in rough resolution with fractal generating the details. Level of detail ranges from thousands of kilometers down to centimeters, with full visibility. The engine is fully asynchronous, majority of the algorithms running on the GPU while the rest is distributed to multiple CPU cores.

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About EVE:WORLD with 4 comments by Mob11 on Dec 6th, 2014

One of the problems of using an engine still in development is that I can not progress until it does. I am considering "back-up" engines but nothing strikes me as suitable so far. In the mean time I've been working on ancillary features such as fleet formations.

Media - Procedural Fleet Generation

Fleet creation is procedural. You enter the approximate number of ships of each type you want and the fleet is produced using several random variables. Each formation of ships is clustered loosely around any ship that is significantly larger in size. Some ship types have unique formation options, like the battleship's 22-strong sphere formation. Though far too small to be visible, there are frigates and fighters in there too.

Media - Procedural Fleet Generation

And I threw in some eye-candy screens as well. This is EVE's new Blackbird model that will appear as a T2 Rook in EVE:WORLD.

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EVE:WORLD

EVE:WORLD EVE:WORLD

Updated 1 week ago TBD Single Player Futuristic Sim

EVE:WORLD is a free project that takes advantage of the Outerra engine's 1:1 scale rendition of Earth to bring you a planetary invasion simulator set...

Post comment Comments  (60 - 70 of 102)
AlfredG
AlfredG Aug 11 2010, 12:07pm says:

How do you anticipate conventional game level-editing will conjoin with this engine? Or will it?

Looking great! I can't wait to see the finished product!

+2 votes     reply to comment
cameni Creator
cameni Aug 12 2010, 1:42pm replied:

Hard to talk about levels in conventional sense .. but the world is persistent, next video will show some locations created there.

+1 vote   reply to comment
gert7
gert7 Aug 15 2010, 9:01am replied:

Remember Civ, Warcraft, all the others?

+1 vote     reply to comment
gert7
gert7 Aug 31 2010, 5:24am replied:

Maybe SimCity will finally get its extension =D

+1 vote     reply to comment
Nocis
Nocis Aug 11 2010, 4:17am says:

That's impressive. How will it support other planets?

+1 vote     reply to comment
cameni Creator
cameni Aug 11 2010, 4:42am replied:

It can use arbitrary resolution of actual elevation data to seed the procedural planet generation. There are datasets for Moon and Mars already, so these should come first after Earth. For artificial planets there will be a planet generator layer that will create continental plates, mountain ridges, volcanoes etc to seed the planet, again further refined by procedural techniques.

+1 vote   reply to comment
HerrGeneral
HerrGeneral Aug 10 2010, 10:31pm says:

So how's Mount Everest coming along?

The possibilities of this engine are mind-boggling.

+1 vote     reply to comment
cameni Creator
cameni Aug 11 2010, 2:21am replied:

Yup the Everest is there, although the input elevation data could have been of higher quality, because now it's missing the finer erosion patterns. Or we'll generate them algorithmically.

+1 vote   reply to comment
madcat1030
madcat1030 Aug 10 2010, 11:13pm replied:

It says it reads in topographic data and then just embellishes it to make it more realistic. I'd imagine it's created already. Probably not snowy yet though, I've seen no snow in any of these images yet.

But it's still pretty damned amazing.

+1 vote     reply to comment
BlueSunsleader
BlueSunsleader Aug 10 2010, 7:22pm says:

Awesome

+1 vote     reply to comment
Megadave2003
Megadave2003 Aug 10 2010, 10:59am says:

So you get to explore earth with this mod?

+1 vote     reply to comment
edo3
edo3 Aug 10 2010, 2:50pm replied:

It is an engine

+1 vote     reply to comment
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