Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal algorithms refine and introduce details down to centimeter resolution and can be parametrized by elevation and land class data. A completely random fractal terrain is possible too, or a terrain can be sketched in rough resolution with fractal generating the details. Level of detail ranges from thousands of kilometers down to centimeters, with full visibility. The engine is fully asynchronous, majority of the algorithms running on the GPU while the rest is distributed to multiple CPU cores.

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About EVE:WORLD with 4 comments by Mob11 on Dec 6th, 2014

One of the problems of using an engine still in development is that I can not progress until it does. I am considering "back-up" engines but nothing strikes me as suitable so far. In the mean time I've been working on ancillary features such as fleet formations.

Media - Procedural Fleet Generation

Fleet creation is procedural. You enter the approximate number of ships of each type you want and the fleet is produced using several random variables. Each formation of ships is clustered loosely around any ship that is significantly larger in size. Some ship types have unique formation options, like the battleship's 22-strong sphere formation. Though far too small to be visible, there are frigates and fighters in there too.

Media - Procedural Fleet Generation

And I threw in some eye-candy screens as well. This is EVE's new Blackbird model that will appear as a T2 Rook in EVE:WORLD.

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EVE:WORLD

EVE:WORLD EVE:WORLD

Updated 1 week ago TBD Single Player Futuristic Sim

EVE:WORLD is a free project that takes advantage of the Outerra engine's 1:1 scale rendition of Earth to bring you a planetary invasion simulator set...

Post comment Comments  (30 - 40 of 102)
cinco
cinco Feb 8 2011, 7:45pm says:

**** off, guys. let them do what they want to do with the engine before you swamp them with requests. this is their ip. if you want to contribute, join the team, don't spam ridiculous and frankly, unrealistic goals.

christ...people think building a world class engine such as this is like going to summer camp.

+3 votes     reply to comment
Bluedrake42
Bluedrake42 Mar 30 2011, 10:34am replied:

yeah I think people need to keep in mind... these guys make the engine, other developers make the games that go on the engine. That's not always the case... but yeah... it usually is. So if you want a particular game you'd be better off showing this engine to some other developers you like

+1 vote     reply to comment
Kill_Time
Kill_Time Feb 3 2011, 1:08pm says:

hello can i run Core 2 Quad 3.0ghz GeForce GTX 460

+1 vote     reply to comment
cameni Creator
cameni Feb 5 2011, 5:48am replied:

Pretty much, I'm running it on GTX 460, AMD Phenom II X2 550 (3.1GHz) myself

+1 vote   reply to comment
Lacedaemonius
Lacedaemonius Dec 10 2010, 10:38pm says:

I've been watching this engine for a long time, and I love the spark of imagination and exploration it rouses in me, something I haven't felt since I started playing Morrowind years ago. But I fear that this engine will have system requirements that rival that even of Crysis. Please tell me work is or will be done to optimize the engine so us poorer gamers won't be left out.

It would be depressing to be excluded from this.

+1 vote     reply to comment
aloha2436
aloha2436 Dec 11 2010, 12:27pm replied:

I hear that the system requirements, while not low as such, are not phenomenally high.
I may be wrong.
I probably am wrong.
I'm going to watch that video again.

+1 vote     reply to comment
Kody94
Kody94 Dec 10 2010, 10:28am says:

Great engine! Seams almost too good to be true, but the proof is there. I can't wait to see some of the amazing games made with this!

+2 votes     reply to comment
Ghostsniper
Ghostsniper Apr 29 2011, 12:56am replied:

Maybe ArmeA III will use this engine.

+2 votes     reply to comment
lolman122
lolman122 Nov 5 2011, 3:05pm replied:

Nope, ArmA 3 uses an updated version of the ArmA 2 engine.

+1 vote     reply to comment
dron1885
dron1885 Dec 7 2010, 3:32pm says:

What will be cost on a license to use this (amazing) engine?

+1 vote     reply to comment
TheAughts Online
TheAughts Nov 17 2010, 9:17am says:

Mod DB needs an engine of the year comp, so I could set up a script to vote for this engine one million times.

Just saying.

+3 votes     reply to comment
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