Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal algorithms refine and introduce details down to centimeter resolution and can be parametrized by elevation and land class data. A completely random fractal terrain is possible too, or a terrain can be sketched in rough resolution with fractal generating the details. Level of detail ranges from thousands of kilometers down to centimeters, with full visibility. The engine is fully asynchronous, majority of the algorithms running on the GPU while the rest is distributed to multiple CPU cores.

Posted | Game Title | Author
Media Update - To the Moon
EVE:WORLD

Media Update - To the Moon

Aug 10, 2014 EVE:WORLD 1 comment

The past few weeks I've been playing around with the flight models and the warp drive. Screens and video of the results.

Bombing Run Visualisation - Video
EVE:WORLD

Bombing Run Visualisation - Video

Jul 29, 2014 EVE:WORLD 0 comments

An update on the project and a new video showing a stealth bomber attacking a Titan.

New Ingame Footage - Flight Models & Animations
EVE:WORLD

New Ingame Footage - Flight Models & Animations

Jul 6, 2014 EVE:WORLD 3 comments

Finally managed to get a working flight model implemented and have decided to showcase it in another video, along with the significant animation progress...

Recruitment Drive - First Ingame Footage
EVE:WORLD

Recruitment Drive - First Ingame Footage

May 31, 2014 EVE:WORLD 3 comments

I promised you something slightly special, and here it is: in a bid to attract attention for our recruitment drive we have released the first ingame video...

Bonus Ships
EVE:WORLD

Bonus Ships

May 18, 2014 EVE:WORLD 0 comments

EVE Online is constantly having its content revised and updated. We show how we're bulking out the fleets of EVE:WORLD using their surplus models. Plenty...

Progress Report - Minmatar Fleet
EVE:WORLD

Progress Report - Minmatar Fleet

May 4, 2014 EVE:WORLD 0 comments

A general state of the project update with some fancy shots of a Minmatar escort fleet.

Turrets & SFX
EVE:WORLD

Turrets & SFX

Apr 20, 2014 EVE:WORLD 4 comments

Another progress update. I've extracted, labelled and sorted approximately 1400 sound files from EVE Online that are pertinent to EVE:World. I've also...

Progress Update
EVE:WORLD

Progress Update

Mar 30, 2014 EVE:WORLD 1 comment

Today's update focuses on what we've been doing the past 2 weeks - creating and applying texture masks and crafting flight models. Bonus announcement...

Revelation - Ship Stats
EVE:WORLD

Revelation - Ship Stats

Mar 15, 2014 EVE:WORLD 4 comments

We introduce how the stats from EVE Online will transfer over to EVE:WORLD, with the Amarr dreadnought "Revelation" as an example. New screens.

Scale - Welcome to the world of EVE
EVE:WORLD

Scale - Welcome to the world of EVE

Mar 5, 2014 EVE:WORLD 12 comments

We show some new images of ships, large and small next to a to-scale human character. We also cover some of the weaponry in the game.

Outerra Anteworld Alpha Demo released
Game

Outerra Anteworld Alpha Demo released

Feb 25, 2012 Outerra Engine 7 comments

Finally here comes the Outerra Tech Demo, together with the alpha release of our game Anteworld. It features a complete, real scale planet Earth that...

IITSEC, ISS and DDG-96
Game

IITSEC, ISS and DDG-96

Dec 9, 2010 Outerra Engine 12 comments

A video with International Space Station and a descent to Earth surface.

Apache helicopter
Game

Apache helicopter

Oct 30, 2010 Outerra Engine 30 comments

A video and screenshots with Apache AH-64 helicopter flying over the Outerra lands

Himalayas trip
Game

Himalayas trip

Aug 18, 2010 Outerra Engine 25 comments

A trip in Himalayas with Lukla airport and flying and driving in mountains

Earth Fly-by
Game

Earth Fly-by

Aug 10, 2010 Outerra Engine 27 comments

A video of close fly-by of Earth, with head-up display and embedded Google maps.

Dirt Roads
Game

Dirt Roads

Jun 9, 2010 Outerra Engine 9 comments

Spline road tool extended to handle different road types - dirt roads.

Integrating Vector Data - Roads
Game

Integrating Vector Data - Roads

May 25, 2010 Outerra Engine 14 comments

Integrating spline-based vector data overlays into the engine, allowing for roads and runways embedded seamlessly into the terrain.

In-Game HD Video Capture using Real-Time YUYV-DXT Compression
Game

In-Game HD Video Capture using Real-Time YUYV-DXT Compression

Mar 31, 2010 Outerra Engine 2 comments

A method of recording in-game HD videos without the large impact on frame rate as with an external video capture software.

Tatra T813 Truck
Game

Tatra T813 Truck

Feb 9, 2010 Outerra Engine 4 comments

Another video of a truck riding on bumpy slopes in Outerra, this time the heavy 8x8 all-terrain Tatra T813 with supercharged engine

Short Test Flight
Game

Short Test Flight

Feb 5, 2010 Outerra Engine 6 comments

A video of short test flight of Cessna 172P plane in Outerra engine.

Outerra Engine Progress
Game

Outerra Engine Progress

Jan 27, 2010 Outerra Engine 20 comments

Latest info about the development of the planetary engine

First vehicle physics test
Game

First vehicle physics test

Dec 11, 2009 Outerra Engine 18 comments

First test of vehicle physics in the engine. Gaz 66 truck whizzing down the bumpy slopes.

Platform
Windows
Company
Outerra
Contact
Send Message
Official Page
Outerra.com
Licence
Commercial
Release Date
TBD
Engine Watch
Track this engine
News Statistics
Articles
22
Views
25,454
Views Today
9