Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal algorithms refine and introduce details down to centimeter resolution and can be parametrized by elevation and land class data. A completely random fractal terrain is possible too, or a terrain can be sketched in rough resolution with fractal generating the details. Level of detail ranges from thousands of kilometers down to centimeters, with full visibility. The engine is fully asynchronous, majority of the algorithms running on the GPU while the rest is distributed to multiple CPU cores.

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Ocean sunset
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Madara_Killer
Madara_Killer Feb 12 2011, 11:45am says: Online

nice

+1 vote     reply to comment
Anub1s
Anub1s Feb 12 2011, 1:34pm says:

Cool !
Real nice colors !

+1 vote     reply to comment
Alidha125
Alidha125 Feb 13 2011, 3:50am says:

Of all the engines I've seen, the Outerra engine has to be my favorite (with the possible exception of Unreal II), and I haven't even gotten to try it myself yet.

+1 vote     reply to comment
AdiJager
AdiJager Feb 13 2011, 8:43am says:

beautiful

+1 vote     reply to comment
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Image Details
Type
Demonstration
Date
Feb 12th, 2011
By
cameni
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1920×1080
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