The Open Source Engine Reimplementation of the Game Morrowind.

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Media RSS Feed Report media OpenCS is becoming reality. (view original)
OpenCS is becoming reality.
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booman
booman Aug 21 2013, 3:31pm says:

Do explain please...

+3 votes     reply to comment
hogsy
hogsy Aug 21 2013, 4:48pm replied:

Open-source remake of the construction kit for Morrowind I'm assuming.

+7 votes     reply to comment
booman
booman Aug 21 2013, 4:50pm replied:

Ooo, to make our own mods? Very nice!

+3 votes     reply to comment
OpenMW
OpenMW Aug 21 2013, 4:52pm replied:

It's the beginning of the custom editor we're making for OpenMW.
This editor is made by modders for modders, we're not trying to mirror the vanilla editor like we do with the engine.

+7 votes     reply to comment
sbman
sbman Aug 21 2013, 5:10pm replied:

Will it have something to the equivalent of real time editing at some point?

+2 votes     reply to comment
OpenMW
OpenMW Aug 21 2013, 5:28pm replied:

We have a lot of guys who have been using the vanilla editor for years so they know what is important to add. I've heard plans on the forum to be able to load the cell you're working on with the engine . I'm not sure about the in-game editing. But hey, it's open-sourced, so I'm sure somebody will implement it eventually :).

+4 votes     reply to comment
sbman
sbman Aug 21 2013, 10:23pm replied:

I've used Bethesda's editor before and the controls for ending the world in the CS/GECK/CK has always been kinda weird.

+2 votes     reply to comment
OpenMW
OpenMW Aug 22 2013, 12:39am replied:

I invite you to head over to our forums and share your views on an ideal editor, you'd be more than welcome.

Forum.openmw.org

+3 votes     reply to comment
trancemaster_1988
trancemaster_1988 Sep 16 2013, 12:39pm says:

Can't wait..

+1 vote     reply to comment
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Image Details
Type
Demonstration
Date
Aug 21st, 2013
By
OpenMW
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1280×1024
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