OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
No user reviews have been posted matching the criteria provided. Check back later, perhaps someone will share their thoughts.
Speak your mind and have a rant. It will feel right! Or read other peoples reviews.