OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
Finally a new ALPHA with a lot of improvements on HUD, MENUS, GUI and, most of all, 3 NEW GAME MODES Arena-style and completely independent from the main...
We are on sale on STEAM HALLOWEENSALE + we have also a VERY NICE preview from next sector! But no spoiler!
With the huge support from the cool gamers we fixed and updated stuff - time to download the new ALPHA if you own it or try the free DEMO if you don't!