OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
In our game - Troubleshooter - there are many characters who has their own abilities. How to make their characteristics more unique?
Troubleshooter, turn based indie PC online game has passed Steam Greenlight!
Finally: last Sector, translation in WIP, new collectables, new arenas in coming soon! A lot of stuff so take some time and read the news!
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