OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

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Posted | Game Title | Author
Update 0.70.3 Experimental Version
Kenshi

Update 0.70.3 Experimental Version

Dec 16, 2014 Kenshi 0 comments

While we work on stabilizing the latest experimental version of Kenshi, we'll keep a log of patch changelists here...

Lockdown Protocol beta 0.21.0 released
Lockdown Protocol

Lockdown Protocol beta 0.21.0 released

Dec 14, 2014 Lockdown Protocol 0 comments

Lockdown Protocol has gone beta! This means that the game is feature-complete and from now on I will focus on fixing bugs and polishing existing features...

NEW DEMO with free ARENA MODE! And SALE TIME
The Body Changer

NEW DEMO with free ARENA MODE! And SALE TIME

Dec 13, 2014 The Body Changer 1 comment

We have finally updated the DEMO with a new version which as a FREE ARENA MODE! Try now! And if you have DESURA, it's SALE TIME until MONDAY!

Dev Log: Landscape
Kenshi

Dev Log: Landscape

Dec 12, 2014 Kenshi 7 comments

Oli's latest environment screenshots from our upcoming new world map.

Bugs fixing and current state of the ARENA MODES
The Body Changer

Bugs fixing and current state of the ARENA MODES

Dec 4, 2014 The Body Changer 2 comments

Bugs that spawn dozen of enemies, supplex on monsters, virus directly on screen... no more excuse for not voting TBC on the THE INDIE OF YEAR 2014!

Kromaia is awarded again after reaching Steam
Kromaia

Kromaia is awarded again after reaching Steam

Dec 1, 2014 Kromaia 1 comment

Kromaia has been awarded once again, this time as "Best Creative Design", at hoPlay festival just a few weeks after reaching Steam. If you want to vote...

New ALPHA! Survive and KIll them all in the 3 new ARENA MODES!
The Body Changer

New ALPHA! Survive and KIll them all in the 3 new ARENA MODES!

Nov 28, 2014 The Body Changer 0 comments

Finally a new ALPHA with a lot of improvements on HUD, MENUS, GUI and, most of all, 3 NEW GAME MODES Arena-style and completely independent from the main...

November Progress
Kenshi

November Progress

Nov 27, 2014 Kenshi 4 comments

We’ve made some real headway with the path-finding this month, we just need to fix a few more bugs and crashes to finish up.

Dev Log: Character Models
Kenshi

Dev Log: Character Models

Nov 24, 2014 Kenshi 4 comments

Latest character & furniture models from our 3D Artist, Otto.

 Let's Çnd november in 3 gre▓t ways
The Body Changer

Let's Çnd november in 3 gre▓t ways

Nov 23, 2014 The Body Changer 4 comments

New update here but this time is different, no new Sector in this round but a rapid previe▓ about some new game mode. Find out morÇ before the next alpha...

BOMB, now on linux !
BOMB

BOMB, now on linux !

Nov 20, 2014 BOMB 0 comments

La Moustache Studio is proud to announce that it's first game, BOMB, has just been released on Linux. The last version is a major update, not only because...

Greenlight
Scrap Mechanic

Greenlight

Nov 12, 2014 Scrap Mechanic 4 comments

Scrap Mechanic is now on Steam Greenlight. Off to a good start!

Report 055: Incubation complete
Vector Thrust

Report 055: Incubation complete

Nov 9, 2014 Vector Thrust 35 comments

This is an important announcement to warn the development of the new mechanics is complete.

Lockdown Protocol alpha 0.20.0 released
Lockdown Protocol

Lockdown Protocol alpha 0.20.0 released

Nov 9, 2014 Lockdown Protocol 0 comments

The big new feature in this release is local split-screen multiplayer support.

Happy Halloween! Back on sale and new sector preview
The Body Changer

Happy Halloween! Back on sale and new sector preview

Nov 1, 2014 The Body Changer 4 comments

We are on sale on STEAM HALLOWEENSALE + we have also a VERY NICE preview from next sector! But no spoiler!

Sign Up for Cube27 Closed Beta Testing
Cube27

Sign Up for Cube27 Closed Beta Testing

Oct 24, 2014 Cube27 0 comments

Cube27 Closed Beta Testing will begin next week! The testing will run from 10/27 - 11/1. Sign up now!

New ALPHA release on DESURA and STEAM EA  + updated DEMO
The Body Changer

New ALPHA release on DESURA and STEAM EA + updated DEMO

Oct 23, 2014 The Body Changer 1 comment

With the huge support from the cool gamers we fixed and updated stuff - time to download the new ALPHA if you own it or try the free DEMO if you don't!

Tomorrow on EARLY ACCESS + some updates!
The Body Changer

Tomorrow on EARLY ACCESS + some updates!

Oct 16, 2014 The Body Changer 1 comment

Finally tomorrow THE BODY CHANGER will be on EARLY ACCESS! Plus some gameplay updates thanks to the players!

STEAM stuff: achievements icons
The Body Changer

STEAM stuff: achievements icons

Oct 12, 2014 The Body Changer 0 comments

Take a look to the updated Achievements icons and find out more. And for any request, just write a comment!

Ready for Steam Early Access
The Body Changer

Ready for Steam Early Access

Oct 7, 2014 The Body Changer 0 comments

Finally THE BODY CHANGER is on STEAM Early Access, read the news to find out all the details and a tip for save some bucks! ;)

September Progress
Kenshi

September Progress

Sep 25, 2014 Kenshi 5 comments

Howdy. Dialogue AI, Stealth, Beast Animation & Weather: Here's what we've been up to this month...

BOMBs away!
BOMB

BOMBs away!

Sep 22, 2014 BOMB 1 comment

BOMB is now available since August in Steam Early Access store, and of course in the Desura Store. The current version is MkIIIh which contains the full...

New DEMO is here
The Body Changer

New DEMO is here

Sep 18, 2014 The Body Changer 0 comments

After all the improvements, fixes and new stuff we decide to update the demo with a new version. If you haven't tried THE BODY CHANGER now, the time is...

Report 052: F-14
Vector Thrust

Report 052: F-14

Sep 11, 2014 Vector Thrust 17 comments

A delayed report that this time came a lot later than the featured aircraft.

Warside: game development update
Warside

Warside: game development update

Sep 5, 2014 Warside 0 comments

Hi everyone! Three months ago, we have received Green light from the Steam community. Currently we are working hard on Steam integration and some tweaks...

Latest Beast Models
Kenshi

Latest Beast Models

Sep 4, 2014 Kenshi 5 comments

Latest beast models from one of our newest team members, Otto, and indie developers, Bug Zen.

NPC Dialogue
Kenshi

NPC Dialogue

Aug 29, 2014 Kenshi 6 comments

The 64-Bit engine is all finished, but still a while for the path finding completion - will keep you posted on an release date. In the meantime, we now...

Lockdown Protocol alpha 0.19.0 released
Lockdown Protocol

Lockdown Protocol alpha 0.19.0 released

Aug 25, 2014 Lockdown Protocol 0 comments

This release focuses on improving game play and making the game generally more fun.

Thrive v0.2.3 Released!
Thrive

Thrive v0.2.3 Released!

Aug 22, 2014 Thrive 9 comments

Due to technical difficulties, our announcement here is quite delayed from our postings on other sites, but we're glad to be ready to present it. ...

Score Multipliers
Cube27

Score Multipliers

Aug 20, 2014 Cube27 0 comments

Some screenshots demonstrating our score multipliers.

Platforms
Windows, Mac, Linux
Company
Ogre Team
Contact
Send Message
Official Page
Ogre3d.org
Licence
MIT
Release Date
Released Jan 30, 2005
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