OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
We are trying to make each troubleshooter's unique animation. This a is development log of our animation making process.
Introducing characters in Troubleshooter. Let's meet an attractive but dangerous(?) troubleshooters!
Let me introduce the world of troubleshooter. This time, the Valhalla city and it's guardians, VHPD.
In our game - Troubleshooter - there are many characters who has their own abilities. How to make their characteristics more unique?
Troubleshooter, turn based indie PC online game has passed Steam Greenlight!
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