OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
Here is the last Spotlight of 2009, many great titles in the list this month, so sit back and enjoy!
In a weeks time the 2009 Editors and Players Choice Mod of the Year will be announced. But before the curtain opens, lets look back on the year that was.
April has been a fantastic month for the independent scene with a large majority of Aprils releases indie!
April through June Mod and Indie Game 2010 Releases.
October through November Indie Game 2010 Releases.
Indie of the Year 2010 Players Choice - Indie of the Year
Every game designer worth his salt has pondered this question at some point. How can you instill a fear of death into the player? Should a player be able...
Many RPGs revolve around quests, story and dialogue. Some revolve around action and leveling up for the sake of it, and you skim through the dialogue...
A lot of people are asking similar questions lately, so I thought I'd clear things up a little.
Ho ho ho Merry Christmas and merry Indie of the Year!