The Obelisk Engine is a Graphics Engine that uses high quality detail and designed to run on multiple platforms, The Obelisk uses the ShadowEdge Physics Engine for its lighting and physics.
facial lighting would be a key essential next gen games, we take careful planning when it comes to lighting but that is what the ShadowEdge Physics Engine has always been, we try and make them the dominant light engine and the ShadowEdge Physics Engine 3 may just be that dominant light engine in the future.
Looks like call of duty 1 graphics.