NeoAxis Engine is a game engine and toolkit designed for the creation of game titles for all genres, as well as 3D Visualization and Virtual Reality projects.
The engine is designed for maximum convenience and expandability.
Due to its unique entity and logic systems, both construction and integration of game logic is simple and transparent.
Versatile and feature-rich toolkit simplifies the writing of game logic and the creation of game content with modules like the expandable Resource and Map Editors.
Utilizes the power and convenience of C# and the .Net platform and is compatible with any .Net supported programming language.
Tainted Fate is coming along as planned and the further I'm getting in development, the better the game seems, which in turn gives me more motivation to continue working on it.
The story got a major rewrite, but all the main elements are still the same. I'm still in the dark about some of the game's endings. I have about three of them planned out, but the rest still haven't materialized in my head completely.
You're asking yourself why there was no new pre-alpha demo for Tainted Fate in the last three months? Well, you came to the right place for the answer!
In the past three months I was working on new dynamic objects:
These all have dynamic physics so you can carry and throw\move them around.
I was also working on levels that will not be featured in the demo, so there was really no point in releasing a new demo.
Here are the levels I was working on:
"Twisted Dimension":
and "Dream":
I got on TV talking about how I make games and stuff, so if anyone's interested in watching, here:
It's in Croatian, but I put in English subtitles.
They also did a 20 minute interview, but that takes a lot of time to subtitle, so I'll put that on youtube another time.
My girlfriend got a laptop with an nvidia 660m gpu and intel i7 processor so now I have a machine for testing the graphics on ultra settings and that's really nice. It's also useful for playing games :D
Updated 2 years agoTBDSingle PlayerThird Person Shooter
A Parody of Left4Dead, mainly as were indie developers also working towards degree's and thought working on a project together would help us learn how...
Updated 2 years agoTBDSingle & MultiplayerFirst Person Shooter
The world of Arilienta is divided on many completely different islands by enraged god of life (see story). Each of these islands has its own look, style...
Is the only way to make maps is by using models and heightmaps?Whatever happened to brushes like in Source?I won't give this engine a 10 unless I see something like that.
why is linux listed here? not native unless something changed
Linux support is "In Development" according to their website
Any plans to support Linux natively other than using Wine
Cheers
One of the 3D engines for everyone
i tested ALOT of engines. This engine is more easy to understand and fast to learn.
А вообще приятно, что разработчики Русские :)
Is the only way to make maps is by using models and heightmaps?Whatever happened to brushes like in Source?I won't give this engine a 10 unless I see something like that.
...Lol
Love this engine, been with it since .5x and cannot wait till 1.0 :)
UDK,UNITY and NEOAXIS ARE THE BEST ENGINES!!!(And cryengine 3 will be too:D)
I reckon Unigine takes the cake actually... ;)