Maker3D is the ONLY usable 3d RPG creator software for PC

The software is designed to provide a user-friendly, intuitive RPG creation tool for the programming community. Maker3D offers an easy, self-documenting clickable/writable scripting system based on the simple BASIC programming language. With chipset and tileset based map editing, you can easilly create the universe for your game. No programming experience? No problem. Maker3D needs no programming experience to create beautiful games. It also ships with large built-in content for you to use in your game, including tilesets, chipsets, monsters, and avatars. Everything you need to make the Game of the Year.

Select-and-click based level edition
Just select a model from the left list by clicking with the mouse, then click on the map. Its so simple to create your rooms, cities, houses, caves. Select a pen, then paint your ground. Select a texture, then change the ground tiles. Just like in the old 2d RPG maker software, Maker3D offers an easy editor system to create your maps within minutes. You need more than the built-in chipset and tilesets? No problem! You can also add your own content. Maker3D offers support for the most popular modeling, object and texture formats, including .3ds, .obj, .c, .jpg, .bmp, .tga

Built-in character creator wizzard
Select the hair fashion, select the underwear, select socks, shoes, gloves, etc... In Maker3D, you can just simply click together your heroes, NPC's, and enemies. It's simple to add your textures as well, and the finished models do not needed to be exported: they just work. Since you're viewing the characters in real time while you are editing them, you can rotate the models with the mouse, and check them from multiple directions.

script/event editing
Handling Maker3D is even simpler than handling any other game creator. Just check the example game, read everything that's said onscreen, and put your game together. You can place your scripts on the world map, and you can simply write them. You don't need to learn Maker3D's syntax: just click on the command! For example, to create a script wich loads a model, just click on the command LOAD_MODELL, select a model from the popup content browser, then click on a location on the world map. You can use variables, cycles, FOR, IF, etc. You can also build up your scripts with the help of the famous BASIC programming language. After you click or type a command, the command's syntax appears, and a tiny example that shows the working of the specified command. You can place up to 80 scripts on a map: they will be executed parallelly! Almost 100 scripting command: text writing, messaging, sound handling, everything you need!

What you see is what you get. You can just try your map in Maker3D immediately, and return to the map edition. Maker3D has debugging ability: watch your variables, frame per second rate.

Save executable
Maker3D can export an executable from your game. Your exported game can be easilly shared with your friends or on the internet. Your exported game is LOGO-FREE. Its not necessarry to install your game on the users machine, its enough to be copyed. No external runtime packages, and no other horror.

Modern 3D HQ/HD graphics
Maker3D got modern 3D graphics, with real time lighting and real shadowing. Particles, anti-aliasing, motion-blur, glow, gamma... Everything, you need. Maker3D is the ONLY usable 3d rpg creator software. This is the only existing software wich offers the simplycity of the old 2d rpgmakers and the magic of real 3d.


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Blog RSS Feed Post news Report abuse Latest News: BUILD 764 released.

1 comment by Geri_lgfx on Mar 16th, 2012

Updated versions has been released. BUILD 764 released yesterday.

BUILD 764:

-Fixed a bug on some Intel i3/5/7 machines that caused maker3d to crash
-Fixed a bug with some S3 graphics cards that caused windows hang when starting maker
-Fixed a bug in the image loader that may caused unexpected results or crash in some cases

BUILD 757:
-Fixed a memory bug in file name handling, may caused segmentation fault on some systems.
-Fixed several program flow control bugs in while/wend/if/else/endif/exitwhile/exitfor handling

BUILD 756:
-Returned to 6x86 o3 compilation: 5x86 binaries was too slow on some systems.

Post comment Comments
fuckoff6969 Oct 14 2012, 4:09pm says:

"Can I see your ****" xddd

+3 votes     reply to comment
Geri_lgfx Creator
Geri_lgfx Dec 26 2012, 8:33am replied:

protagonist uses harden. its super effective!

+1 vote   reply to comment
Geri_lgfx Creator
Geri_lgfx Oct 10 2011, 9:14pm says:

BUILD 719:
-30% more FPS
-20% faster content loading
-fonts was mistakenly garbage collected sometimes
-bug fixed: some nvidia bugs (caused some missing lighting)
-added a door sound, a cow avatar, and a desert texture
-bug fixed: some minor collision glitches
-graphics fonts now got antialiasing
-bug fixed: small but annoying border for sprites
-fixed broken scrolling with the scrollbar

mirrors will be refreshed within 24 hours

+1 vote   reply to comment
Geri_lgfx Creator
Geri_lgfx Jun 19 2011, 8:43am says:

Please specify more your question.

+2 votes   reply to comment
thunderising Jun 18 2011, 12:17am says:

where is the build?

+2 votes     reply to comment
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Released Feb 2011
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