LÖVE is an unquestionably awesome 2D game framework, which allows rapid game development and prototyping in Lua.

News RSS Feed Post news Summary List News  (0 - 30 of 100)
LÖVE 0.6.2 released!

LÖVE 0.6.2 released!

Mar 8, 2010 0 comments

On March 6th, LÖVE 0.6.2 was released, fixing a bunch of bugs.

LÖVE 0.7.0 beta released!

LÖVE 0.7.0 beta released!

Oct 2, 2010 1 comment

On the 18th September, a public beta version of LÖVE 0.7.0 was released with lots of API improvements and additions.

LÖVE 0.7.0 released!

LÖVE 0.7.0 released!

Dec 5, 2010 0 comments

Generations have come and gone. Empires have risen and fallen. Mountains have been ground to dust by the unstoppable passage of time. But finally, through...

LÖVE 0.7.1 Released

LÖVE 0.7.1 Released

Feb 16, 2011 0 comments

Two months ago, we gave you an early Christmas present in LÖVE 0.7.0. Now, we wish you a LÖVEly Valentine's Day with:

Kickstarter!
In The Dark

Kickstarter!

Aug 12, 2011 In The Dark 5 comments

We are currently running a Kickstarter for In The Dark.

Navigator Development + Updates resuming!
Navigator

Navigator Development + Updates resuming!

Aug 31, 2011 Navigator 0 comments

Hey folks! Today we have some news regarding Navigator's development.

Navigator official release date announcement
Navigator

Navigator official release date announcement

Sep 10, 2011 Navigator 0 comments

Navigator will be released on Desura on October 22, 2011.

NAVIGATOR OST NOW AVAILABLE
Navigator

NAVIGATOR OST NOW AVAILABLE

Sep 15, 2011 Navigator 1 comment

The Navigator OST has been released today for a pay-what-you-want deal.

Navigator ready for Alpha Funding on Desura!
Navigator

Navigator ready for Alpha Funding on Desura!

Sep 20, 2011 Navigator 13 comments

Navigator is the next game to become apart of the Desura Alpha Funding family.

What's Going On With Navigator? (Status Update)
Navigator

What's Going On With Navigator? (Status Update)

Oct 5, 2011 Navigator 0 comments

We are giving a general status update on how things are currently going with development.

Navigator Preorder Beta Updated!
Navigator

Navigator Preorder Beta Updated!

Oct 12, 2011 Navigator 2 comments

The update to Navigator today includes new levels and some graphical enhancements.

Navigator Official Release Trailer is out!
Navigator

Navigator Official Release Trailer is out!

Oct 24, 2011 Navigator 0 comments

The official trailer for Navigator is now out! A delay is also being announced for the first week in November.

Navigator/PxC General Update
Navigator

Navigator/PxC General Update

Nov 13, 2011 Navigator 0 comments

Today's update covers some arising issues involving Navigator, A6's computer status, etc.

Release
Ninja vs. Samurai

Release

Nov 27, 2011 Ninja vs. Samurai 0 comments

Ninja vs Samurai has been released for Windows and Mac OSX. It's completely free so check it out!

Navigator - Latest Updates + Preorder Deal!
Navigator

Navigator - Latest Updates + Preorder Deal!

Nov 29, 2011 Navigator 0 comments

Today's update is regarding the current status of the puzzle mode, the final component until the full game is ready to be released. Some information about...

iOS Version
Ninja vs. Samurai

iOS Version

Apr 11, 2012 Ninja vs. Samurai 1 comment

An iOS version of the game is now available for iPhone and iPad.

Hello and thankyou for noticing my game!
Audio Tree

Hello and thankyou for noticing my game!

Apr 17, 2012 Audio Tree 0 comments

A.tree, crazy rythym nutter idea in process. NEWS UPDATE!

Developing value and reducing tedium
Audio Tree

Developing value and reducing tedium

Apr 26, 2012 Audio Tree 1 comment

In this update I'm hoping to talk a little about making the experience of playing Audio Tree as diverse and modifiable as possible.

CombatCubes Update #001 - Love2D, Theme Music, and More!
CombatCubes

CombatCubes Update #001 - Love2D, Theme Music, and More!

Apr 26, 2012 CombatCubes 0 comments

We have some exciting news for this update, including Engine changes, and a sneak peek at the main theme.

Final Stages
Plazma Being

Final Stages

Apr 28, 2012 Plazma Being 2 comments

I'm working on the last zone (bunch of levels) for the game now, so I'm pretty exited about finishing this thing off :). I have decided to bring down...

Progress is snail-like!
Audio Tree

Progress is snail-like!

May 18, 2012 Audio Tree 1 comment

Much like a snail progress is slow but rest assured alot of work is going on under the games "shell".

Deer Hunter version 0.8 released
Deer Hunter 1066

Deer Hunter version 0.8 released

Jun 3, 2012 Deer Hunter 1066 0 comments

Deerhunter was developed to prove how fast it is possible to create rapid prototypes on the LÖVE engine. The game itself is simple you run around a small...

CombatCubes Update #002 - Weapon Selection, Enemies, and a Gameplay Video!
CombatCubes

CombatCubes Update #002 - Weapon Selection, Enemies, and a Gameplay Video!

Jun 9, 2012 CombatCubes 0 comments

We have more updates on CombatCubes for you this week, including a load of new features, some planned additions for the future, and more!

An article some news and a bunch of virtual deer.
Audio Tree

An article some news and a bunch of virtual deer.

Jun 9, 2012 Audio Tree 2 comments

There has been no updates for quite a while now and anyone who keeps an eye on the company page may have noticed a new game up with a test version out...

Progress Update
Snayke

Progress Update

Jun 11, 2012 Snayke 2 comments

Snayke's second progress update. Puzzle levels, an official website, and more!

DeerHunter1066 version 9 released!
Deer Hunter 1066

DeerHunter1066 version 9 released!

Jun 25, 2012 Deer Hunter 1066 0 comments

Now with 100% more bears! Are you ready for this update to DeerHunter1066? It has Bearington, highscores, better functioning menus, now player colours...

Block types in Snayke
Snayke

Block types in Snayke

Jul 16, 2012 Snayke 0 comments

Snayke includes several different types of tile blocks, each having a unique effect. In this post I talk about all of the blocks currently in the game.

CombatCubes Update #003 - Health, Rockets, and more!
CombatCubes

CombatCubes Update #003 - Health, Rockets, and more!

Jul 21, 2012 CombatCubes 0 comments

Another monthly update from the team at Blackout about their upcoming title, CombatCubes.

Introducing the Wiki-Based-RPG
Wiki-Based-RPG

Introducing the Wiki-Based-RPG

Jul 26, 2012 Wiki-Based-RPG 1 comment

Text-Based Role-Playing-Game where each story you play is unique, made up of a healthy mix of influence by Wikipedia, randomness and your imagination...

Version 0.95 night operations and the future.
Deer Hunter 1066

Version 0.95 night operations and the future.

Jul 31, 2012 Deer Hunter 1066 0 comments

Dark DeerHunting. Now you can shoot deer with the all new gameplay mutator Nightmode!