These "tutorial" articles have 2 purposes:
- Focus attention to the solid tutorials from OpenGLBook.com
- Provide a single page for the Moddb community to get more information about LWJGL/OpenGL and have the correct source code to learn from.
- As the original code was in C/C++ using extensions like freeglut I have taken the liberty of changing some function definitions so it would properly work with LWJGL.
- The code is undocumented because in general it is the same as the one explained on the website.
The OpenGLBook.com website offers a nice introduction to OpenGL (starting from version 3.3/4). However as with many OpenGL sources the code is in C/C++. Here are the same examples, using LWJGL.
Follow the tutorial on the following page: