The libGDX project is a cross-platform game development library written in Java, with some JNI code for performance hungry sections. It abstracts away the differences between writting desktop, Android and HTML5 games based on standards like OpenGL ES/WebGL. Applications can be prototyped and developed entirely on the desktop, then only 6 lines of code are needed to run your app on Android or HTML5.

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Posted | Game Title | Author
 What’s In the Pipe (News, news, news!)
Greywater RPG

What’s In the Pipe (News, news, news!)

Jul 6, 2014 Greywater RPG 0 comments

Prettified concept art is coming, as is a new music post (included is a sneak peek). Alpha 2.0 is almost ready and multiplayer is a solid Maybe. (Steampunk...

20 Clients Sprites is ROCK ON!!!
TIME TRAVELER BUREAU

20 Clients Sprites is ROCK ON!!!

Sep 2, 2013 TIME TRAVELER BUREAU 0 comments

We've Just Upload our artwork Sprites For the game !!! Click here for more Pictures.

42 Light Years Updates at IndieGoGo page
42 Light Years

42 Light Years Updates at IndieGoGo page

May 1, 2013 42 Light Years 0 comments

We want all game lovers around the world to be a part of their efforts to create a 2D, side scrolling video game named 42 Light Years. We are looking...

A Challenger Approaches
In Vivo

A Challenger Approaches

Apr 1, 2014 In Vivo 0 comments

Post-release update for In Vivo, with some release clarification and a sneak peak at the free Challenge Map content update.

A long overdue first news post
Office Management 101

A long overdue first news post

Feb 9, 2014 Office Management 101 7 comments

When I started working on the business sim Office Management 101, I had just quit my job as a software developer. I had some money saved up and felt no...

A Quick Demonstration
In Vivo

A Quick Demonstration

Mar 4, 2014 In Vivo 10 comments

The demo version of In Vivo is finally here. Learn what's in the demo, why I made it, and what you can expect in the full version coming later this month...

Adapting the interface for Smartphones
Terminal System Seven

Adapting the interface for Smartphones

Sep 26, 2013 Terminal System Seven 3 comments

In this post, we talk about what we plan on doing for the android (and potential iOS) port of TSS!

All Starter Floors Announced
Tomb of Tyrants

All Starter Floors Announced

Jul 19, 2014 Tomb of Tyrants 0 comments

Take a closer look at all ten of Tomb of Tyrants's starter floors!

Alpha Version 0.15 is released!
Tile Miner

Alpha Version 0.15 is released!

Sep 3, 2014 Tile Miner 2 comments

Version 0.15 of TileMiner has been released. The release is primarily the addition of housing.

Alpha Version v0.1 released!
Tile Miner

Alpha Version v0.1 released!

Aug 20, 2014 Tile Miner 0 comments

Today is the official release of Tile Miner for Mac and PC.

Android outperforming PC?
Nebulinc - Galaxy Defender

Android outperforming PC?

Mar 1, 2013 Nebulinc - Galaxy Defender 0 comments

It is now two weeks after making the Nebulinc demo public and uploading the website. I admit to a minor obsession when it comes to looking at the website...

Angry Joe has been released
Angry Joe: Prehistoric

Angry Joe has been released

Oct 12, 2013 Angry Joe: Prehistoric 0 comments

Finally after 7 months of development we managed to deliver and Angry Joe has been released to Google Play. We are now working on the Ouya version.

Animals in Oh My Goat
Oh My Goat

Animals in Oh My Goat

Sep 28, 2013 Oh My Goat 2 comments

I bring you the square animals you need to rescue in the game.

Ant Dominion game - Kickstarter
Game

Ant Dominion game - Kickstarter

May 23, 2014 1 comment

Strategy game of an ant colony you have under control.

Back in the race !
Clash Tune

Back in the race !

Jun 10, 2014 Clash Tune 0 comments

The game is still in heavy development and a lot of things changed since a few months, and first the GUI !

Back on track
Office Management 101

Back on track

Mar 17, 2014 Office Management 101 0 comments

It's been a while, huh? I'm back working on the game full time again, here's the news!

Beta
In Vivo

Beta

Jan 13, 2014 In Vivo 2 comments

An update on the beta release of the game, and a summary of what was changed in the game code during the past week.

Beta on the Horizon
In Vivo

Beta on the Horizon

Dec 11, 2013 In Vivo 0 comments

A status update for the release timeline of In Vivo, with a look into the last alpha feature to implement: the alien AI.

Beta update - things that should have been there anyway
In Vivo

Beta update - things that should have been there anyway

Jan 20, 2014 In Vivo 1 comment

A status update, with a new beta release, and a description of the changes and progress on the project since last week.

Burger Party 0.13
Burger Party

Burger Party 0.13

Apr 6, 2014 Burger Party 1 comment

A new release of Burger Party, feature a pirate boss and mustard!

Burger Party 1.0rc1, We Are Getting There!
Burger Party

Burger Party 1.0rc1, We Are Getting There!

Sep 2, 2014 Burger Party 0 comments

This new release of Burger Party is special: as you guessed from the title of this article, its version number is not 0.17 but 1.0rc1. RC1. Release Candidate...

Character weapons
The Intergalactic Trashman

Character weapons

Sep 11, 2013 The Intergalactic Trashman 3 comments

We want to show you some new weapons for the main character (WIP).

Characters
The Intergalactic Trashman

Characters

Sep 5, 2013 The Intergalactic Trashman 0 comments

Main character and enemies sprites (melee and ranged) work in progress.

Closed pre-alpha testing has begun
Office Management 101

Closed pre-alpha testing has begun

Aug 14, 2014 Office Management 101 0 comments

Office Management 101 unceremoniously entered the first testing phase a few days ago and is now accepting applications for testers!

Combat prototype (with vid)
Fiend

Combat prototype (with vid)

Apr 22, 2014 Fiend 0 comments

Showing off really early example of what normal combat would be like.

Coolant Crisis Updated
Coolant Crisis! Nuclear Blocks

Coolant Crisis Updated

Jul 23, 2014 Coolant Crisis! Nuclear Blocks 0 comments

Updates to the number 1 (and only) atomic block matching game. Back in the decrepit nuclear plant we've fixed a few bugs, improved the graphics further...

Count Tower is available for Android
Count Tower

Count Tower is available for Android

Jun 11, 2014 Count Tower 0 comments

Don't forget that Count Tower is available on Android devices :)

Counting down to the first playable alpha
The Intergalactic Trashman

Counting down to the first playable alpha

Nov 12, 2013 The Intergalactic Trashman 0 comments

A little summary about what we've done these weeks.

Creating insect death animations
Prophour23

Creating insect death animations

Jun 17, 2014 Prophour23 0 comments

A breakdown of the effects I added when an insect dies.

Cube Overlord has been released on Google Play
Cube Overlord

Cube Overlord has been released on Google Play

May 21, 2013 Cube Overlord 0 comments

Cube Overlord, my first android game loosely inspired by Ikaruga is now available for Android!

Company
Badlogic Games
Contact
Send Message
Official Page
Libgdx.badlogicgames.com
Licence
Commercial
Release Date
Released Dec 31, 2009
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