The libgdx project is a cross-platform game development library written in Java, with some JNI code for performance hungry sections. It abstracts away the differences between writting desktop, Android and HTML5 games based on standards like OpenGL ES/WebGL. Applications can be prototyped and developed entirely on the desktop, then only 6 lines of code are needed to run your app on Android or HTML5.

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[Dev Diary] Power Ups - Part 1
Cube Overlord

[Dev Diary] Power Ups - Part 1

May 20, 2013 Cube Overlord Article 0 comments

Power Ups - Implementation, drawbacks and design ideas!

Platform
Android
Company
// TOME Studios
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Official Page
Libgdx.badlogicgames.com
Licence
Commercial
Release Date
Released Jan 1, 2010
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