Leadwerks is the easiest way to make games that look amazing. With a rapid development pipeline, support for C++ and Lua programming, and plenty of learning materials, Leadwerks is the perfect platform for your next project.

Posted | Game Title | Author
1.0.2 is out!
Ravage Online

1.0.2 is out!

Mar 5, 2012 Ravage Online 0 comments

A new map has been added: Cliffside. Cliffside is a map ideal for snipers and medium to long range combat.

A New Era for MyWorld
MyWorld: Cerria

A New Era for MyWorld

May 14, 2010 MyWorld: Cerria 4 comments

A New Era for MyWorld! We are out of predevelopment and now into the modelling of the world. New Website layout, new Forum layout, and an income source.

A new video and more!
The Legendary Maze

A new video and more!

Sep 8, 2014 The Legendary Maze 0 comments

Our kickstarter has begun, and we have updated with new images and videos. We have also brought forth a question for you guys!

A run-down of Leadwerks
Game

A run-down of Leadwerks

Feb 21, 2010 Leadwerks 0 comments

This article basically tells you what-is-what about Leadwerks.

Banned Updates
Banned

Banned Updates

Aug 7, 2014 Banned 2 comments

Since I'm back i haven't had much time. But I recently worked on a few things.

Dangerous Rays Greenlight Launched !
Dangerous Rays

Dangerous Rays Greenlight Launched !

Aug 5, 2014 Dangerous Rays 4 comments

It’s been 3 months since we released the first early alpha access version of Dangerous Rays, and now we’re taking the next important step in getting the...

Daycycle exclusive video released
Dangerous Rays

Daycycle exclusive video released

Apr 11, 2014 Dangerous Rays 3 comments

Here is an exclusive bonus video of Dangerous Rays to thank you guys for being a lot to like the game !

Days Of Extinction Update
Days Of Extinction

Days Of Extinction Update

Apr 29, 2012 Days Of Extinction 1 comment

This is an update on development of the game and what stage it's at.

Developer Diary: Week 34
Remaining Days

Developer Diary: Week 34

Aug 22, 2014 Remaining Days 0 comments

New developer diary, we've been at the gamescom in cologne (Germany) and the user interface is finished now!

Graphics and gameplay!
Banned

Graphics and gameplay!

Jan 29, 2014 Banned 2 comments

Here again, a new graphics and gameplay update, which will show about picking up objects.

Indie Game Mag Interview
Days Of Extinction

Indie Game Mag Interview

Apr 4, 2012 Days Of Extinction 2 comments

An Interview on Indie Game Mag with Days Of Extinction's Game Director Dan Kenny.

Introducing "Death Statue"
Death Statue

Introducing "Death Statue"

Jun 17, 2014 Death Statue 0 comments

Josh Klint Co founder of Leadwerks engine introduced Death Statue project on their Kick Starter Project.

Itsek Beauty and Ghul Architecture
MyWorld: Cerria

Itsek Beauty and Ghul Architecture

Mar 13, 2010 MyWorld: Cerria 4 comments

Today, we cover a step-by-step I did of the Itsek Concept, housing concept for Ghul and the current project progress - plus the CerriaWiki Page of the...

Leadwerks 3 Brings Native Code to Mobile Games
Game

Leadwerks 3 Brings Native Code to Mobile Games

Apr 17, 2013 Leadwerks 1 comment

Leadwerks Software announced today the release of Leadwerks 3, their new development platform for building mobile games with native code.

Leadwerks 3 update adds editor features and workflow enhancements
Game

Leadwerks 3 update adds editor features and workflow enhancements

May 22, 2013 Leadwerks 1 comment

We've released a new update for Leadwerks 3 that adds new features and workflow enhancements to our cross-platform game engine for building games with...

Leadwerks 3 Update Brings Rendering Enhancements to Mobile
Game

Leadwerks 3 Update Brings Rendering Enhancements to Mobile

May 7, 2013 Leadwerks 1 comment

An update for Leadwerks 3 has been released, bringing new graphical enhancements to mobile games. Building on the efficient art pipeline and user-friendly...

Leadwerks 3.1 Pre-orders Now Available, Indie Edition coming to Steam January 6
Game

Leadwerks 3.1 Pre-orders Now Available, Indie Edition coming to Steam January 6

Dec 16, 2013 Leadwerks 7 comments

Leadwerks 3.1 is now available for pre-orders. New features include an OpenGL 4.0 deferred renderer with up to 32x hardware MSAA, geometry and tessellation...

Leadwerks Adds Native Support for Steamworks SDK, Steam Controller
Game

Leadwerks Adds Native Support for Steamworks SDK, Steam Controller

Jan 21, 2014 Leadwerks 0 comments

Leadwerks has added new features that allow users to take advantage of Steam features, including native support for Valve's new controller for SteamOS.

Leadwerks adds official exporter for Blender
Game

Leadwerks adds official exporter for Blender

Jul 19, 2014 Leadwerks 0 comments

Leadwerks Software has released an official Blender exporter for the Leadwerks model format. This allows Blender artists to export their models to Leadwerks...

Leadwerks for Linux beta available on Steam
Game

Leadwerks for Linux beta available on Steam

Aug 12, 2014 Leadwerks 0 comments

In preparation for Ubuntu and SteamOS support, a build for Linux is now available on the beta branch of Leadwerks Game Engine on Steam.

Leadwerks for Linux Crowdfunding Campaign Enters Home Stretch
Game

Leadwerks for Linux Crowdfunding Campaign Enters Home Stretch

Jul 29, 2013 Leadwerks 0 comments

Leadwerks Software has entered the final week of their crowdfunding campaign to bring their game development tools to Linux.

Leadwerks Game Engine 3.2 unveils Steam Workshop
Game

Leadwerks Game Engine 3.2 unveils Steam Workshop

Jun 19, 2014 Leadwerks 0 comments

Leadwerks Software today announced the release Leadwerks Game Engine 3.2, the newest version of their game development software on Steam. This update...

Leadwerks Game Engine Arrives on Steam, Turns Players into Makers
Game

Leadwerks Game Engine Arrives on Steam, Turns Players into Makers

Jan 6, 2014 Leadwerks 4 comments

After blasting through Greenlight in just 27 days, Leadwerks Software today announced the launch of Leadwerks Game Engine: Indie Edition, exclusively...

Leadwerks Game Engine demo released on Steam
Game

Leadwerks Game Engine demo released on Steam

Aug 4, 2014 Leadwerks 0 comments

A demo version of Leadwerks Game Engine has been released on Steam. If you've got a Steam account, you can now try the easiest way to make your own 3D...

Leadwerks Game Engine for Linux Launches on Steam
Game

Leadwerks Game Engine for Linux Launches on Steam

Aug 25, 2014 Leadwerks 0 comments

Following completion of their successful Kickstarter campaign to bring Leadwerks’ game development software to Linux, Leadwerks has announced the release...

Leadwerks Game Engine gets plugin post-effects system
Game

Leadwerks Game Engine gets plugin post-effects system

Feb 16, 2014 Leadwerks 0 comments

Leadwerks Game Engine on Steam has been updated with bug fixes and a host of new features that are now out of beta, including a plugin post-processing...

Leadwerks Game Engine Gets Update for Workflow Enhancements, New Features
Game

Leadwerks Game Engine Gets Update for Workflow Enhancements, New Features

May 19, 2014 Leadwerks 0 comments

Leadwerks Game Engine on Steam and standalone versions have received a major update that include enhancements to the workflow and new features, making...

Leadwerks Game Engine Launches in Ubuntu Software Center
Game

Leadwerks Game Engine Launches in Ubuntu Software Center

May 27, 2014 Leadwerks 0 comments

Following completion of a successful Kickstarter campaign to bring Leadwerks’ game development software to Linux, Leadwerks and Canonical have joined...

Leadwerks Halloween Game Tournament II Kicks Off
Game

Leadwerks Halloween Game Tournament II Kicks Off

Sep 16, 2014 Leadwerks 1 comment

The weather is cooling off, leaves are falling from the trees, and kids are heading back to school...which means it's time for the second Leadwerks Halloween...

Leadwerks on Linux
Game

Leadwerks on Linux

Jun 16, 2013 Leadwerks 1 comment

Linux is a solid and secure operating system that’s perfect for gaming, but at this time Windows remains the lead platform for PC games. We want to change...