The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.

Posted | Game Title | Author
More winners
Game

More winners

Jun 30, 2009 Irrlicht Engine 0 comments

The title and the content is copy-paste from their sourceforge.net webpage...

Samurai Shishou Weapons Update
Samurai Shishou

Samurai Shishou Weapons Update

Aug 11, 2009 Samurai Shishou 2 comments

As I promised you that I will upload some screens of...

Star Ruler continues to mature
Star Ruler

Star Ruler continues to mature

Oct 11, 2009 Star Ruler 5 comments

We recently have added thruster effects, new models, and integrated more gameplay into Star Ruler. Work is progressing smoothly and we look forward to...

Star Ruler: 1.0.1.6 Patch available
Star Ruler

Star Ruler: 1.0.1.6 Patch available

Oct 8, 2010 Star Ruler 2 comments

The new version 1.0.1.6 patch for Star Ruler is out, fixing multiplayer issues, adding in a new system management window, and adding a new Hull and Technology...

Patch 1.0.2.0 and 1.0.2.2 now Available!
Star Ruler

Patch 1.0.2.0 and 1.0.2.2 now Available!

Oct 25, 2010 Star Ruler 4 comments

Not one, but TWO patches in a row, side-by-side! Piracy, a new Remnant faction, and (at long last!) we enter into the 2011 IGF! A full summary of the...

Patches 1024, 1026 and 1028 now available.
Star Ruler

Patches 1024, 1026 and 1028 now available.

Nov 15, 2010 Star Ruler 2 comments

Because we weren't satisfied enough with a double hitter, -three- new patches for Star Ruler. AIs with personality that upgrade their ships, more information...

Patch 1030 and Demo 1030 available!
Star Ruler

Patch 1030 and Demo 1030 available!

Nov 29, 2010 Star Ruler 2 comments

Patch 1030 brings a host of improvements to the game including tighter blueprint AI controls, the ability to move planets with thrusters, two new kinds...

IGF Student Showcase Winners 2011
Game

IGF Student Showcase Winners 2011

Jan 12, 2011 GDC 2011 3 comments

Independent Games Festival Reveals Student Showcase Winners for 2011 Awards!

Patches 1040, 1042, 1044, 1050, and 1052
Star Ruler

Patches 1040, 1042, 1044, 1050, and 1052

Jan 20, 2011 Star Ruler 0 comments

We've added a bunch to the game lately. Among the new features: Race customization, a tactical grid overlay in systems, and much more! Read our full article...

Star Ruler Patches 1.0.6.0 and 1.0.6.2 released!
Star Ruler

Star Ruler Patches 1.0.6.0 and 1.0.6.2 released!

Feb 22, 2011 Star Ruler 4 comments

Patch 1062 has been finally released after many long hours of development! An overview of the changes is available inside.

Puzzle Moppet LIVE on Desura!
Puzzle Moppet

Puzzle Moppet LIVE on Desura!

Jul 22, 2011 Puzzle Moppet 0 comments

Puzzle Moppet takes well known and beloved block shifting gameplay and updates it with true 3D puzzles and an assortment of new objects. Guide the Moppet...

Upcoming 1.2 release!
TANK@WAR

Upcoming 1.2 release!

Oct 30, 2011 TANK@WAR 0 comments

Some details on the stuff we are currently working on for our next release!

TANK@WAR - Version 1.2 (Progress)
TANK@WAR

TANK@WAR - Version 1.2 (Progress)

Dec 18, 2011 TANK@WAR 1 comment

An update on the things we are working on for the upcoming 1.2 release.

TANK@WAR Released on Desura
TANK@WAR

TANK@WAR Released on Desura

Mar 19, 2012 TANK@WAR 4 comments

TANK@WAR is a solo and team-based multiplayer 3D online game dedicated to armored warfare set in the modern age.

Morbid Land Released on Desura
Morbid Land

Morbid Land Released on Desura

Apr 10, 2012 Morbid Land 0 comments

A single-player action RPG where you try and save the people from Valkyrie who is bent on world domination.

Launch  Morbid Land V.1.1
Morbid Land

Launch Morbid Land V.1.1

Sep 9, 2012 Morbid Land 0 comments

Check out what's new in this new version of Morbid Land !

Pre-Alpha Gameplay Video
Droidnaught

Pre-Alpha Gameplay Video

Nov 17, 2012 Droidnaught 3 comments

A look at a small, randomly generated dungeon with some basic enemies, combat and UI Features

Weekly update #2
Droidnaught

Weekly update #2

Nov 23, 2012 Droidnaught 0 comments

Keycode Doors, Savegames and arbitrarily sized rooms.

Weekly update #3
Droidnaught

Weekly update #3

Dec 2, 2012 Droidnaught 2 comments

UI Redesign, AI improvements and character creation

Octodad: Dadliest Catch - Where We're At
Octodad: Dadliest Catch

Octodad: Dadliest Catch - Where We're At

Dec 5, 2012 Octodad: Dadliest Catch 1 comment

It’s getting towards the end of the year, making it a good time to get an overview of the progress we’ve made on the Octodad: Dadliest Catch thus far...

News Update #1 Wiimote Support and more
SuperTuxKart

News Update #1 Wiimote Support and more

Feb 9, 2013 SuperTuxKart 2 comments

This post covers STK for project of the month, wiimote support, new game modes, new levels, new effects.

Gekkeiju Online is now on Indie DB
Gekkeiju Online: The Beginning

Gekkeiju Online is now on Indie DB

Feb 18, 2013 Gekkeiju Online: The Beginning 0 comments

Greetings everyone! Gekkeiju Online is now also on Indie DB, and I'll be posting development updates about the latest version of the game here.

Wiimote Demonstration & New Level
SuperTuxKart

Wiimote Demonstration & New Level

Feb 18, 2013 SuperTuxKart 2 comments

Watch a sickeningly cute five year old demonstrate playing the game with a wiimote. Find out about revised weapons, new tracks, and finalized karts.

Google Summer of Code & Experiments
SuperTuxKart

Google Summer of Code & Experiments

Feb 21, 2013 SuperTuxKart 0 comments

We're applying to be a mentor organization for the Google Summer of Code. Also, look at some cool projects using SuperTuxKart in unique ways. Finally...

TANK@WAR 1.2.1 released!
TANK@WAR

TANK@WAR 1.2.1 released!

Mar 4, 2013 TANK@WAR 2 comments

The latest update has been released: TANK@WAR 1.2.1 Most important changes include the addition of bots, pickup-able powerups and graphical advancements...

Gekkeiju Online Monthly Update 3/2013
Gekkeiju Online: The Beginning

Gekkeiju Online Monthly Update 3/2013

Mar 22, 2013 Gekkeiju Online: The Beginning 0 comments

Greetings again everyone! I think it's about time to post a monthly update of what's going on with the project. Quite a few new features have been added...

Gekkeiju Online Monthly Update 5/2013
Gekkeiju Online: The Beginning

Gekkeiju Online Monthly Update 5/2013

May 3, 2013 Gekkeiju Online: The Beginning 2 comments

Greetings readers! With the start of May it's time to post a little update about the project. Since the previous monthly update there has been lots of...

Gekkeiju Online Monthly Update 6/2013
Gekkeiju Online: The Beginning

Gekkeiju Online Monthly Update 6/2013

Jun 29, 2013 Gekkeiju Online: The Beginning 0 comments

Greetings awesome readers! It's again time to post a monthly update about the project.

Gekkeiju Online Monthly Update 8/2013
Gekkeiju Online: The Beginning

Gekkeiju Online Monthly Update 8/2013

Aug 22, 2013 Gekkeiju Online: The Beginning 0 comments

Greetings again awesome readers! It's time to post another update about the project. These past 2 months have been really busy in the real life sector...

Launch V.1.2
Morbid Land

Launch V.1.2

Aug 24, 2013 Morbid Land 1 comment

Check out the new version of Morbid Land. V.1.2 ! Face Valkyrie !

Platform
Windows
Company
N/A
Contact
Send Message
Official Page
Irrlicht.sourceforge.net
Licence
Public Domain
Release Date
Released Jun 23, 2009
Engine Watch
Track this engine
News Statistics
Articles
44
Views
47,209
Views Today
22