The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. We've got a huge active community, and there are lots of projects in development that use the engine. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: It's completely free.

Using the Model Viewer
Aero Empire

Using the Model Viewer

May 29, 2009 Aero Empire Basic other 3 comments

This tutorial explains how to use the Model Viewer, and the formatting of the scene files (which load scenes into the rendering engine).

Platforms
Windows, Mac, Linux
Company
Irlicht 3d
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Official Page
Irrlicht.sourceforge.net
Licence
GPL
Release Date
Released Sep 2004
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