The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. We've got a huge active community, and there are lots of projects in development that use the engine. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: It's completely free.
Version 0.8 was released last month. Download it and let us know what you think. Better yet, make something with STK and share it with the community...
The next Worlds update should be available soon... Here are some informations about its content, and a new trailer to celebrate the Worlds release on...
You're Reyk, an Agent of the Order. Its main goal is to maintain the equilibrum between the different worlds...
Worlds is an action / adventure / stealth game developed by Curious Planet. It was released on 3 October 2011, but only in french. The game has now been...
A retro style, top-down action game in 3D! Ever wondered how rad it would be to play your favourite 2D, Retro NES-style, Top-Down Action game in 3D?
When HDD broken, i lost all assets and sources of the game but now JumpScape is ressurected.
All graphical features have been successfully ported to Irrlicht, including some new effects like Planetary Rings.
We're looking for a Lead Writer to join our team, and we're holding a writing contest to find one! Do you have what it takes?
Major changes and lots of progress going on at Aero Empire.