The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. We've got a huge active community, and there are lots of projects in development that use the engine. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: It's completely free.

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My dear friends,
It finally happened: Worlds has been released a week ago! (Yes I know, I'm late; but I REALLY needed some rest.)


Now to the important informations...

> Alpha version
If you've bought the alpha version when it was available, you of course don't have to buy the game a second time.
Send me a message there with your receipt or any other proof of your purchase, tell me if you'd prefer a Humble Bundle or a Steam key, and I'll send it your way!

> Humble Widget and Steam keys
As someone already asked me, I prefer to make this clear: you won't get any Steam key if you buy the game through the Humble Widget! If you're willing to have Worlds in your Steam library, buy it on Steam, or add it to your library by using the dedicated button.

> Any sales?
One last thing, on sales: Worlds won't be on sale before... a long time. So don't worry about seeing the game 75% off right after buying it, it won't happen.

Now... What else could I say? I still need to rest for a while. Or kinda, since I have to provide support, and I still have to wrap up the Linux version; but I'm more relaxed now, and that's great.

And of course... I have another project coming. But we'll see about that in a few years...

A new demo available for Worlds!
Worlds

A new demo available for Worlds!

Worlds 3 comments

A new demo for Worlds just got released! Also contains a gameplay video showcasing the stealth and combat mechanics of the game.

New Test Release and Video Blog
Worlds Collide

New Test Release and Video Blog

Worlds Collide

I've uploaded demo version v0.091 with fixes and some more useful AI for anyone interested. Also attached is a video blog showing current status of the...

New Preview Release 0.089 Avaliable
Worlds Collide

New Preview Release 0.089 Avaliable

Worlds Collide 1 comment

I've uploaded another preview release for anyone who is willing to try it out. Added piles of stuff since my first demo including: Ship Design, Sounds...

November update
Worlds Collide

November update

Worlds Collide 1 comment

It's time for another update this one I will detail some background data structure changes I've been working on and why it needed to change. Also I've...

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Comments
Guest
Guest

Irrlicht is not GPL licence but zlib which can be used in a commerical project without any restriction. GPL requires you to make the source code available.

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ExonGames
ExonGames

What game is that in the video?

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FPSGamer
FPSGamer

I posted this engine and it has a lot of details + downloads...as it is free...this engine can be posted anywhere as far as you do not claim that you own the software("you must not claim that you wrote the original software")

Here it is the engine's page:
Moddb.com

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leilei
leilei

like you have?

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FPSGamer
FPSGamer

this guy didn't worked on this page...this engine is good...if you have a great team you can make great games like Half Life 2(eh...not really but close enough of HL2).I read all its features on the SF page and it came with 3 free tools:

irrKlang - 2D and 3D sound engine
irrEdit - 3D world editor and radiosity lightmap generator
irrXML - fast open source xml parser for C++

Here it is the SF page of Irrlicht and where you can download the SDK and these tools:
Irrlicht.sourceforge.net

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Armageddon104
Armageddon104

Looks HAWT!

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