The Imperial Gamel Engine is a game engine developed by "wow-bomb game studios" for creating 3D games of all genres. IE architecture also supports creating of 2D games. Targeting goals of IE was creating games with high-end cinematics, game scenes with mass of different gamelogic processes and large game servers, containing entire star systems with procedural planets (with cities and megalopolises) and star bodies.

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Imperial Game Engine 2.6.3(2017.10.16) out in the world

Imperial Game Engine 2.6.3(2017.10.16) out in the world

News

Imperial Game Engine 2.6.3(2017.10.16) out in the world

Imperial Game Engine SDK 2.6.2 (update 2017.10.1)

Imperial Game Engine SDK 2.6.2 (update 2017.10.1)

News

XPN 202 - added: OrbitalActorViewer.ifn "ConnectToAccountDataBase.ifn" "OnAccountDB.ifn"

"Imperial Game Engine 2.6.1" 15 september 2017 update

"Imperial Game Engine 2.6.1" 15 september 2017 update

News

"Imperial Game Engine 2.6.1" 15 september 2017 update. XPN 201 - released MotionCapture System. - added 3DActor MoCap Marker.

 WROFFGame POC

WROFFGame POC

News

Project Name: WROFFGame POC Version: 0.3 Introduction: WROFFGame POC- is "proof of concept" for Game Template, based on Multiplayer technologies, as Local...

Imperial Game Engine SDK 2.6 (update 2017.9.1)

Imperial Game Engine SDK 2.6 (update 2017.9.1)

News

"Imperial Game Engine SDK" 1 september 2017 update. XPN 197 -added 12 new types ICG primitives. - BOX - CAPSULE - CONE - CYLINDER - ICOSPHERE - PLANE...

"Imperial Game Engine SDK" 15 August 2017 update.

"Imperial Game Engine SDK" 15 August 2017 update.

News

- finally fixed OnKey.ifn - added flags for Trigger. - added timed input; - fixed Remote_Action.ifn. - fixed SetPosition.ifn, SetRotation.ifn. - added...

"Imperial Game Engine SDK" 1 August 2017 update.ISO

"Imperial Game Engine SDK" 1 August 2017 update.ISO

News

"Imperial Game Engine SDK" 1 august 2017 update. XPN 191 - added script node TransferInventoryItem.ifn - added polygonal collisions. - released new actor...

"Imperial Game Engine SDK" 15 jule 2017 update .ISO

"Imperial Game Engine SDK" 15 jule 2017 update .ISO

News

"Imperial Game Engine SDK" 15 Jule 2017 update. XPN 190 - added Ed docknig maximizers. - fixed OnKey.ifn - added AddInventoryItem.ifn - added colour highlighting...

"Imperial Game Engine SDK" 15 June 2017 update.

"Imperial Game Engine SDK" 15 June 2017 update.

News

"Imperial Game Engine SDK" 15 June 2017 update. XPN 189 - added splitting game windows in to two screens. for two player game. ////////////////////////////////////CR...

"Imperial Game Engine SDK" 1 June 2017 update

"Imperial Game Engine SDK" 1 June 2017 update

News

"Imperial Game Engine SDK" 1 June 2017 update. XPN 187 - added import of .txt - added creating new .txt - Added WIREFREME vision mode. - fixed copying...

 "Imperial Game Engine SDK" 15 may 2017 update

"Imperial Game Engine SDK" 15 may 2017 update

News

"Imperial Game Engine SDK" 15 May 2017 update. XPN 168 - bugfix: unlimited count of anite tracks. XPN 169 - ported OGRE 2.2 - added IBR materials. XPN...

"Imperial Game Engine SOURCE" 1 May 2017 update.

"Imperial Game Engine SOURCE" 1 May 2017 update.

News

XPN 158 - added script "MAP_MANAGER_SHOW_ALL_DEBUG_GEOMETRY" fixed AniTE model animation keyframing. added GIF animations and JPG pictures in Documantation...

 "Imperial Game Engine SOURCE" 1 april 2017 update

"Imperial Game Engine SOURCE" 1 april 2017 update

News

XPN 137 - maked autho generation of light flares. dx11 - Added mass assigning of IMaterial in IModel Ed.

"Imperial Game Engine SDK" 25 february 2017 update

"Imperial Game Engine SDK" 25 february 2017 update

News

"Imperial Game Engine SDK" 25 february 2017 update. XPN 130 - [FAILED]preformed implementation of ILink actor. - optimised cycles. (benchmark from 20...

 "Imperial Game Engine SDK" 20 february 2017 update

"Imperial Game Engine SDK" 20 february 2017 update

News

"Imperial Game Engine SDK" 20 february 2017 update. XPN 121 XPN 124 - fixed saving names of variables in "ProfileSerializer.ifn" - fixed settings of variables...

"Imperial Game Engine SDK" 15 february 2017 update (released)

"Imperial Game Engine SDK" 15 february 2017 update (released)

News

"Imperial Game Engine SDK" 15 february 2017 update. - added imperial-script nodes MakeScreenshot.ifn, ShotSpawner.ifn [youtube]MOjbLJokwXQ[/youtube]

"Imperial Game Engine SDK" 1 february 2017 update

"Imperial Game Engine SDK" 1 february 2017 update

News

XPN 108 - fixed deleting terrains and injected iscenes when closing maps. - [MAJOR] fixed flow lawmaker mixed saving when opened in ed many maps.

"Imperial Game Engine SDK" 15 january 2017 update

"Imperial Game Engine SDK" 15 january 2017 update

News

- added variable "Actors_Parent_IScene.ifn" - fixed selecting terrainactor in editor. - fixed copying resources instances. - fixed hiding submodels. ...

"Imperial Game Engine SOURCE" 1 january 2017 update (released)

"Imperial Game Engine SOURCE" 1 january 2017 update (released)

News

"Imperial Game Engine SOURCE" 1 january 2017 update (released)

"Imperial Game Engine SDK" 15 november 2016 update

"Imperial Game Engine SDK" 15 november 2016 update

News

"Imperial Game Engine SDK" 15 november 2016 update. XPN 72 - [2.5] added "C++FPSCollisions.ifn" flow-node. - [2.5] added debug geometry for raycasting...

"wow-bomb games studios" loking to propose his game engine licenses

"wow-bomb games studios" loking to propose his game engine licenses

News

"wow-bomb games studios" loking to propose his game engine licenses for gamedevelopers that ready add to his game conver transporter new middle quality...

"Imperial 2.5" 1 november 2016 update.

"Imperial 2.5" 1 november 2016 update.

News

1 november 2016 update. XPN 66 - fix: mousepicking 3d objects in game. - added BILBOARD_MASK flag for raycasting. - fixed actor ehitor mouseclick selection...

Imperial Game Engine 15 october 2016 update

Imperial Game Engine 15 october 2016 update

News

XPN 62 - added timeline impulse incrementation. aka playing timeline while player function receive impulse. For example key pressed. - removed directors...

Imperial Game Engine 1 october 2016 update

Imperial Game Engine 1 october 2016 update

News

1 october 2016 update. XPN 37, 38, 40-53 -maked finall desings for candidate release IE 2.5. - added 18 new post-effects - added installer. - reorganised...

1 septeber 2016 Imperial Game Engine update

1 septeber 2016 Imperial Game Engine update

News

1 september 2016 update. XPN 36 - released shadows. - added GLOW, HDR, Evyes adaptation. - added main material changing in terrain-actor

Imperial Game Engine 15-th august 2016 update

Imperial Game Engine 15-th august 2016 update

News

15 august 2016 update. XPN 32 - ortho editor seting in to 350+ kilometers scenes. - Released AniTE slowmotion and aniomation timeline control. //- fixed...

1st August 2016 Imperial Game Engne update

1st August 2016 Imperial Game Engne update

News

1 august 2016 update. XPN 29 - fixed animation in Unlit materials. - fixed Unlit. - added game arena in editor size statistics for every viewports (if...

15st Jule 2016 Imperial Game Engne update

15st Jule 2016 Imperial Game Engne update

News

15st jule 2016 update XPN 28 - released facial animation - released project browser. - added GUI combobox support throught imperial-script. - fixed angle...

1st Jule 2016 Imperial Game Engne commit

1st Jule 2016 Imperial Game Engne commit

News

XPN 27 - released schemmes of lodding. - super optimization of 3d viewports. +300% fps - added local configs for nonenglish windows. - optimized Ed drawwindows...

Imperial Game Engine 15-th june 2016 update

Imperial Game Engine 15-th june 2016 update

News

XPN 24 - ported terrain-actor. - ported actor-space-backdrop. - fixed: no stop prelisten sounds in resource browser.