The Imperial Gamel Engine is a game engine developed by "wow-bomb game studios" for creating 3D games of all genres. IE architecture also supports creating of 2D games. Targeting goals of IE was creating games with high-end cinematics, game scenes with mass of different gamelogic processes and large game servers, containing entire star systems with procedural planets (with cities and megalopolises) and star bodies.

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"Imperial Game Engine 2.7.1 (aka )"(15 december 2017 stable update released)


XPN 210

- released V2 collisions +debugging visualization
- bugfix: iscene ed viewport statistics
- bugfix: materials videos.
- added: clustered and plus Forward lighting modes.
- added: PBS ESM preference.
- bugfix: aniteplayer.
- bugfix: loadTextScriptToString(std::string textScriptName) n\
- bugfix: SoundActor Max Distance Preference.
- bugfix: Set Get Transforms throught IScript.
- added: AniTE play sound loop.
- bugfix: redraw QuickOverlayMessage.ifn
- bugfix: unloading iscene injects and triggers.
- added: show/hideBoundingBox/Radius in IModel Ed
- added: .ipk packages custom passwordS protection.
- bugfix: SetProperty.ifn
- added Physics Shapes.
- added: IPainter Actor (decoration terrain).
- added: mode OnRaycast.ifn::05X05
- Added: Fractions.
- added: FrontEnd documentation Browser.
- added: physic constraints.
- added: x20 IPhysics imperial-script funcs.
- bugfix: gizmos colours.


- added Anite input veriable scale.
- added Anite Tracks:
POSE_ANIMATION
BONE_MOVER
BONE_MARKER



- added scripts:
ShowLoadingScreen.ifn
GetSetProgrammingFunction.ifn::UnloadISceneFromInside(ThisActorIScene isc)
If(BOOL).ifn::IS_ONE (TWO, THREE, FOUR)_PLAYER_GAME_MODE
ProcessOrder.ifn
Highlight_Actor.ifn::show/hideBoundingBox
GetSetProgrammingFunction.ifn::LODChannal x9 funcs.
GetSetProgrammingFunction.ifn::SetFaderColour(Colour c)
GetSetProgrammingFunction.ifn::SetFaderTexture(Texture t)
QuickOverlayTexture.ifn
IfBOOL.ifn::IS_ACTOR_FRACTION_PRESENT

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Kohedlostudio.forum2x2.ru

Imperial Game Engine 2.6.3(2017.10.16) out in the world

Imperial Game Engine 2.6.3(2017.10.16) out in the world

News

Imperial Game Engine 2.6.3(2017.10.16) out in the world

Imperial Game Engine SDK 2.6.2 (update 2017.10.1)

Imperial Game Engine SDK 2.6.2 (update 2017.10.1)

News

XPN 202 - added: OrbitalActorViewer.ifn "ConnectToAccountDataBase.ifn" "OnAccountDB.ifn"

"Imperial Game Engine 2.6.1" 15 september 2017 update

"Imperial Game Engine 2.6.1" 15 september 2017 update

News

"Imperial Game Engine 2.6.1" 15 september 2017 update. XPN 201 - released MotionCapture System. - added 3DActor MoCap Marker.

 WROFFGame POC

WROFFGame POC

News

Project Name: WROFFGame POC Version: 0.3 Introduction: WROFFGame POC- is "proof of concept" for Game Template, based on Multiplayer technologies, as Local...

Add game Games
Open Space MMO

Open Space MMO

Role Playing

Sci-fi, cyberpank practopian MMO. Placed scientific foundation for this game

Comments  (0 - 10 of 20)
kohedlo Creator
kohedlo

Coming alpha of Multi-Developer Imperial Game Engine Editor, for creating maps, games, assets by editor network synchronization. This no known world analogues for online gamedevelopers office working, for creating games.

Kohedlostudio.forum2x2.ru

Reply Good karma+1 vote
Guest
Guest

marmoud, c'est toi ?

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kohedlo Creator
kohedlo

no. I am- kohedlo. Igor Black from Ukraine.

Reply Good karma+1 vote
kohedlo Creator
kohedlo

wellcome to comment on trello

Trello.com

Reply Good karma+1 vote
kohedlo Creator
kohedlo

Now we add support c++ code for IE game projects. This give all power and in 10 times faster then flow-schemmes script.

Reply Good karma+1 vote
kohedlo Creator
kohedlo

WANTED forum moderators for salary

Today we welcome PEOPLE for moderator vacantions for our forum.

Every period ow workjings we ready recompense by One license of IE 75$ or 400$. Count terms and licanses unlimited. You can be make his own games.

Wellcome

also possible, if you wish and need- make exchanging of IE licanses without money services.

Reply Good karma+1 vote
kohedlo Creator
kohedlo

Created ie en forum at: Wowbgs.forum2x2.eu

welcome!

Reply Good karma+1 vote
kohedlo Creator
kohedlo

was finded bug for unable run IE only then WinXP.In process fixing for WIN 7, 8, 10.

Reply Good karma+1 vote
kohedlo Creator
kohedlo

Fixed. Possible run throught DX11 renderer.

Reply Good karma+1 vote
Guest
Guest

Does it require coding knolege

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kohedlo Creator
kohedlo

currently need basic simple experience for constructing flowographics flow-scripts. Like bool, if, get set/.

But flow games compile momentally, without standard c++ programming. Also available full c++ source code, for changing or modyfying of engine under license.

In v.3 engine we add c++ code for creating of projects.

Reply Good karma+1 vote
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