Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory Quake Wars, Tech 4 revolutionized the use of realtime dynamic lighting as well as other technologies.
This is a tutorial that teaches how to create cinematics on maps, so you learn to create maps with presentations, enjoy Benjamin Pulido.
A tutorial on the fundamentals and basic use of Milkshape 3D by Ben "Zom-B" Wilson. I cover the GUI of Milkshape, creating simple shapes using two different...
This is a tutorial for Doom 3 on how to script a bridge building itself using scripted events.
This will show how to add a teleport splitter to a trickjumpping map, so you will spawn with left/right side towards the obsticle
How to make timerun / defrag with timers work in a map.
How to get several playable arenas into the same map, just like Rocket Arena 4 uses.
Shows what's needed to be done to your map to get the 3rd flag.
A simple guide for people totally green to modding Quake 4, or even modding in general. I started modding with almost no knowledge about computers, and...
This entity removes all weapons specified in its entity window.
The core of Q4Run - the timers. Without these entities it wouldn't make any sense to play this modification.
Since Q4 version 1.1 an addon.conf is needed and replaces the old def file. Quake 4 recognizes the data, given in this file, and can thereby display the...
This tutorial explains how you set up your q4radiant correctly, so you can create your own q4run maps from the beginning on without any troubles.
This tutorial will guide you through the making of two rooms, a door, and a keypad. We will also make the door unlock when the correct code is entered...
This is a little tutorial on how to create a RoQ video file for ID games like Quake 3 or Doom 3.
Wheels of War ships with a high quality soundtrack, featuring Intro/Fadeout, Lucien, Nine Inch Nails and Jack Glass. Following this guide will allow you...
OpenCoop Tutorial 7
OpenCoop Tutorial 6
OpenCoop Tutorial 5
OpenCoop Turorial 1
Using the Textures created in my 'Building Texture maps for Material Shaders using Photoshop' Tutorial, we go through the process of getting a Basic...
In this tutorial we'll see how to manipulate the brushes, and creating different structures by standard blocks. This tutorial is compatible with Doom...
In this tutorial we'll see how to setup the editor for the Id-tech 4 games (Doom 3, Quake 4 and Prey) and build your first playable room. Adding lights...