Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory Quake Wars, Tech 4 revolutionized the use of realtime dynamic lighting as well as other technologies.

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Blog RSS Feed Post news Report abuse Latest News: PC Version of Unreal Baseball May Not Be Unreal...

3 comments by nafets1218 on Jan 3rd, 2009

With all the problems experienced in modding UT3 to make even the level(s) for Unreal Baseball, id Tech 4's editor is less "bug-infested," and with the GPL release of id Tech 4 planned for 2009, what better time to convert the PC version of Unreal Baseball to id Tech 4? It would simply be called "Baseball" on the PC, and, Unreal Baseball for PS3 would be picked up again after some (possibly significant) progress on "Baseball." Ultimately the community will decide if this "mod" becomes a game of its own.

This video is of the only current Unreal Baseball developer's experimental level, made with the assistance a YouTube contact:

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Consider this game an experiment. We are building an SDK on top of famous Idtech4 engine. You can play, share and change everything in it.

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Post comment Comments  (50 - 60 of 61)
Slayer_2 Apr 6 2009, 10:46pm says:

For anyone who mods games using the ID Tech 4 Engine, this group is for you:

+3 votes     reply to comment
nafets1218 Dec 3 2008, 4:05pm says:

Id will release id Tech 4 under GPL in 2009! Officially!

+2 votes     reply to comment
0Buzz Mar 9 2009, 2:33pm replied:

He said it´ll be released some time after Rage

+2 votes     reply to comment
MrTambourineMan Jan 23 2009, 11:11am replied:

Carmack said "probably"...

+2 votes     reply to comment
klockmeyka Dec 1 2008, 10:10pm says:

Ps - Not much traffic on this page… I’m taking this to the coding forum

+2 votes     reply to comment
klockmeyka Nov 29 2008, 5:49pm says:

I’m interested in something NewHorizon posted about a month ago on a modDB “The Dark Mod” page:

1. This isn't FarCry2.
2. FC2 is a completely different type of engine. It loads smaller chunks of levels and then streams in the rest as you go. The doom 3 engine loads THE ENTIRE level. We didn't design the engine.

Do you know if this was changed in the EnemyTerritory: QuakeWars edition of the engine? – is that what MegaTexture technology is?
...I’m interested in “1 huge level with no loading” games.
Is there a name for this little-by-little level loading technique, or some technical expression that I can run a search by?

If Tech 4 goes open source, does that include all its modifications – Prey Q4, ET:QW.. ?

+2 votes     reply to comment
ibz Sep 13 2008, 3:30am says:

do i get this engine when i buy Doom 3?

+2 votes     reply to comment
Captianchase Jul 27 2008, 7:17pm says:

my guess is open source in 2009, because id tech 3 went oppen source 6 years after it was introduced so hopefully so will this one

+2 votes     reply to comment
viper276 May 6 2008, 12:47pm says:

great engine

+2 votes     reply to comment
bobwashere Dec 16 2007, 4:06pm says:

Watch this one, guys. I bet it goes opensource in a few years.

+6 votes     reply to comment
dinky Dec 19 2007, 1:49am replied:

All of John Carmack's engines go open source eventually... Id tech 1, 2, and 3. Eventually 4 and even 5 will be open source. It's a tradition John Carmack is passionate about.

+8 votes     reply to comment
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Released Aug 2003
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Highest Rated (4 agree) 10/10

Doom FTW

Aug 9 2011, 4:28pm by Juffe

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