Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory Quake Wars, Tech 4 revolutionized the use of realtime dynamic lighting as well as other technologies.

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Blog RSS Feed Post news Report abuse Latest News: Battlefront Style Star Wars Pack For Doom 3

About Doom III with 1 comment by Grimori on Jun 15th, 2015

A content pack of Star Wars themed levels designed for 8 to 32 players.
Point Capture is the emphasis, with deathmatch options.

Pics of Hoth level's terrain shown, with temporary textures for skybox

Levels include:
- Hoth
- Cloud City/Bacta Platforms
- Mos Eisley
- Tatooine
- Imperial Space Station/Under Construction Star Destroyer
- Coruscant/Wookie Planet
- Death Star Research Facility
- Remnants of Clone Manufacturer
- Republic Colony

This is a version of a Star Wars project that was being built in Unity 3D for web browsers.

A package of models is also in the works.

MosEisleyLevelByChristopherHarma 1

MosEisleyLevelByChristopherHarma


hothByChristopherHarmason

pic3Hoth8to16playersByChristophe

pic2Hoth8to16PlayersByChristophe

Cloud City Bacta Platforms

BactaSectionCloudCityByChristophBactaPlatformsCloudCityVersionBB

textures are still being updated, these screens are the levels using default Doom 3 stuff, and not the full Star Wars themed textures. The textures in Unity 3D are better so far, and the normal maps have to be rebuilt for Doom 3 vdersion of the levels. The next texture pack with be to bring visuals closer to that of recent shooters, since to get performance out of Doom 3 things have to look something like Battlefront 2. An update with other textures will follow. After that it will be the move of things to a version of Quake Wars. The versions for Unreal 2.5 that I built will be moved to Unreal Engine 3 with the updated textures.

Bot support via modified SAbot will be a feature after the level pack release. Some levels are now the size of the level with a train in Battlefield 4(with 32 players in mind)

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Post comment Comments  (50 - 60 of 61)
Slayer_2
Slayer_2 Apr 6 2009, 10:46pm says:

For anyone who mods games using the ID Tech 4 Engine, this group is for you: Moddb.com

+3 votes     reply to comment
nafets1218
nafets1218 Dec 3 2008, 4:05pm says:

Id will release id Tech 4 under GPL in 2009! Officially!

+2 votes     reply to comment
0Buzz
0Buzz Mar 9 2009, 2:33pm replied:

He said it´ll be released some time after Rage

+2 votes     reply to comment
MrTambourineMan
MrTambourineMan Jan 23 2009, 11:11am replied:

Carmack said "probably"...

+2 votes     reply to comment
klockmeyka
klockmeyka Dec 1 2008, 10:10pm says:

Ps - Not much traffic on this page… I’m taking this to the coding forum

+2 votes     reply to comment
klockmeyka
klockmeyka Nov 29 2008, 5:49pm says:

I’m interested in something NewHorizon posted about a month ago on a modDB “The Dark Mod” page:

1. This isn't FarCry2.
2. FC2 is a completely different type of engine. It loads smaller chunks of levels and then streams in the rest as you go. The doom 3 engine loads THE ENTIRE level. We didn't design the engine.

Do you know if this was changed in the EnemyTerritory: QuakeWars edition of the engine? – is that what MegaTexture technology is?
...I’m interested in “1 huge level with no loading” games.
Is there a name for this little-by-little level loading technique, or some technical expression that I can run a search by?

If Tech 4 goes open source, does that include all its modifications – Prey Q4, ET:QW.. ?

+2 votes     reply to comment
ibz
ibz Sep 13 2008, 3:30am says:

do i get this engine when i buy Doom 3?

+2 votes     reply to comment
Captianchase
Captianchase Jul 27 2008, 7:17pm says:

my guess is open source in 2009, because id tech 3 went oppen source 6 years after it was introduced so hopefully so will this one

+2 votes     reply to comment
viper276 Online
viper276 May 6 2008, 12:47pm says:

great engine

+2 votes     reply to comment
bobwashere
bobwashere Dec 16 2007, 4:06pm says:

Watch this one, guys. I bet it goes opensource in a few years.

+6 votes     reply to comment
dinky
dinky Dec 19 2007, 1:49am replied:

All of John Carmack's engines go open source eventually... Id tech 1, 2, and 3. Eventually 4 and even 5 will be open source. It's a tradition John Carmack is passionate about.

+8 votes     reply to comment
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Released Aug 2003
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Doom FTW

Aug 9 2011, 4:28pm by Juffe

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