Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory Quake Wars, Tech 4 revolutionized the use of realtime dynamic lighting as well as other technologies.

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Blog RSS Feed Post news Report abuse Latest News: Battlefront Style Star Wars Pack For Doom 3

About Doom III with 1 comment by Grimori on Jun 15th, 2015

A content pack of Star Wars themed levels designed for 8 to 32 players.
Point Capture is the emphasis, with deathmatch options.

Pics of Hoth level's terrain shown, with temporary textures for skybox

Levels include:
- Hoth
- Cloud City/Bacta Platforms
- Mos Eisley
- Tatooine
- Imperial Space Station/Under Construction Star Destroyer
- Coruscant/Wookie Planet
- Death Star Research Facility
- Remnants of Clone Manufacturer
- Republic Colony

This is a version of a Star Wars project that was being built in Unity 3D for web browsers.

A package of models is also in the works.

MosEisleyLevelByChristopherHarma 1

MosEisleyLevelByChristopherHarma


hothByChristopherHarmason

pic3Hoth8to16playersByChristophe

pic2Hoth8to16PlayersByChristophe

Cloud City Bacta Platforms

BactaSectionCloudCityByChristophBactaPlatformsCloudCityVersionBB

textures are still being updated, these screens are the levels using default Doom 3 stuff, and not the full Star Wars themed textures. The textures in Unity 3D are better so far, and the normal maps have to be rebuilt for Doom 3 vdersion of the levels. The next texture pack with be to bring visuals closer to that of recent shooters, since to get performance out of Doom 3 things have to look something like Battlefront 2. An update with other textures will follow. After that it will be the move of things to a version of Quake Wars. The versions for Unreal 2.5 that I built will be moved to Unreal Engine 3 with the updated textures.

Bot support via modified SAbot will be a feature after the level pack release. Some levels are now the size of the level with a train in Battlefield 4(with 32 players in mind)

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Post comment Comments  (40 - 50 of 61)
klockmeyka
klockmeyka Nov 15 2009, 6:01am says:

I share Argoon's fear: It's not Carmack's choice to make anymore...

+2 votes     reply to comment
Ichiman94
Ichiman94 Oct 15 2009, 2:18pm says:

until rage, its will be opensource, i cant wait for this :D :P
good engine

+3 votes     reply to comment
Rigelblast
Rigelblast Apr 26 2009, 4:53pm says:

id Tech 4 is an advanced engine which has really taken games to a whole new level.

+3 votes     reply to comment
Landon1121
Landon1121 Jul 14 2010, 8:59pm replied:

same with the source engine...............

+1 vote     reply to comment
pwnz
pwnz Aug 30 2010, 5:43pm replied:

Yeah, Source engine has a more bigger community but from what I've seen so far, ID Tech 4 has a smaller one but stronger. They added so many new things from HDR to Megatextures.

+3 votes     reply to comment
ibz
ibz Apr 9 2009, 6:18am says:

dunno whether it's open source yet and we are in 2009?

+2 votes     reply to comment
Argoon
Argoon Jul 18 2009, 1:34pm replied:

I hope i'm wrong but with the selling of ID, i'm afraid idtech4 will not be open sourced, but as i said i hope i'm wrong.

+3 votes     reply to comment
Gurra300
Gurra300 Aug 13 2009, 5:33pm replied:

well...as John Carmack said...he will release the source code for it when they release RAGE

+3 votes     reply to comment
cortez666
cortez666 Oct 6 2009, 4:04pm replied:

lets hope its true.
i really want make something with this engine

+2 votes     reply to comment
Dafama2k7
Dafama2k7 Apr 7 2009, 5:52am says:

As fas as i know, the NEW upcoming Raven software game Return to Castle Wolfenstein 2 is based on latest instalment of IdTech4 + MegaTexture amazing engine also !!!

+3 votes     reply to comment
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Released Aug 2003
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Highest Rated (4 agree) 10/10

Doom FTW

Aug 9 2011, 4:28pm by Juffe

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