Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory Quake Wars, Tech 4 revolutionized the use of realtime dynamic lighting as well as other technologies.
Recently I had the pleasure of being interviewed by the great folks over at LinuxGames.com!!! It is a great podcast so check it out! In addition I've...
Hey all. The ETQW SDK was released last week, and now we have in-game shots of our Black on Black vehicle, as well as GWs 'unnamed' car.
New playermodel for Doom² OpenCoop mod. Of cause it has OC colorskin and you can attach all heads.
The release date for the Final build of HardQore is December 21!
During the last month of development we have added many new game play features and visual enhancements to the mod. Today we are also showing a work in...
By popular demand we have released our Coop Doom 3 Mod Last Man Standing heavy metal soundtrack! In addition to the map music it includes both the original...
We reveal our new car, Optimus Crime, along with a glimpse of ingame action! Development is going steady, and a release of our first alpha is nearing...
The Final Build of HardQore is now available for download. It comes in both manual install and self installing. The release includes all the changes from...
Introducing our latest vehicle, the contest-winning Wee-Evil!
Project Lead Domipheus and Deputy Lead NoSoup4U have been interviewed by Splashdamage over at the official Enemy Territory:QUAKE Wars Community site to...
Today we feature three new screen shots from the game. They showcase parts of the second and third level, the Pyrokinetic attack and battling the guardian...
Just a little peak at some tech we've been working on in support of our next public demonstration, incorporating heightmapped terrain and procedural foliage...
While losing potential graphics power, (Unreal) Baseball would be more accessible to the masses as a standalone game...