Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such as Quake II Arena, Return to Castle Wolfenstein and Soldier of Fortune II: Double Helix. id Tech 3 introduced shaders, curved surfaces, 32-bit color, special effects, bleeding-edge networking and super-smooth speedy hardware rendering.


The statistics above update daily and provide insight into how well articles, downloads, videos, images and other content you post is affecting the popularity of your engine. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:

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We recommend you link to your engine profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit.

Please note

All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.