Formerly the "QUAKE 2 Engine", with pioneering innovation in 3D environments, a few of id Tech 2's most notable features were out-of-the-box support for OpenGL hardware-accelerated graphics (in addition to the traditional software renderer), and colored lighting effects. Games created on this engine technology include QUAKE II, Hexen II, Heretic II, Sin, Soldier Of Fortune, Half-Life, Kingpin and Anachronox.

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DDay Normandy 2 Alpha teaser pics and download
DDay Normandy

DDay Normandy 2 Alpha teaser pics and download

May 19, 2013 DDay Normandy 3 comments

DDay Normandy is still being worked on! DDay Normandy 2 is in Alpha stage. We need - Mappers, Coders, Skinners, Modelers

Jackhammer: new cross-platform level editor (public alpha)
Game

Jackhammer: new cross-platform level editor (public alpha)

Jan 23, 2014 70 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II). The aim is to develop a convenient...

Interview #2
OverDose

Interview #2

Feb 22, 2009 OverDose 7 comments

Indie Devs sit down with Team Blur for an interview on an upcoming project called "OverDose". A promising Indie game with a heavily re-made Quake 2 Engine...

UFO: Alien Invasion 2.3.1 released
UFO: Alien Invasion

UFO: Alien Invasion 2.3.1 released

Nov 30, 2010 UFO: Alien Invasion 2 comments

UFO: Alien Invasion has released 2.3.1. This release is a bug fix for the stable 2.3 release and maintains compatibility for all saved games under 2.3...

Particle Effects Video
UFO: Alien Invasion

Particle Effects Video

Dec 12, 2010 UFO: Alien Invasion 3 comments

The UFO:AI Developement Team has released a Video that demonstrate some of the new sound and particle effects which will be featured in Version 2.4

Android port available in market
UFO: Alien Invasion

Android port available in market

May 20, 2011 UFO: Alien Invasion 5 comments

UFO:Alien Invasion (2.4-dev) Android port available in market

2.4 Released
UFO: Alien Invasion

2.4 Released

May 5, 2012 UFO: Alien Invasion 6 comments

The UFO: Alien Invasion development team is proud to announce the release of UFO:Alien Invasion version 2.4.

News Update
UFO: Alien Invasion

News Update

May 20, 2012 UFO: Alien Invasion 2 comments

The UFO:AI development team is proud to announce the launch of the UFO:AI Facebook page. Its the first step of our new marketing measures - please like...

New soldier models & UI Update
UFO: Alien Invasion

New soldier models & UI Update

May 30, 2012 UFO: Alien Invasion 2 comments

The UFO:AI development team is proud to announce that we have finally merged the new soldier models into 2.5-dev version.

Improved Air Combat
UFO: Alien Invasion

Improved Air Combat

Jun 13, 2012 UFO: Alien Invasion 6 comments

The UFO:AI development team is proud to announce that we made the first steps towards a new improved air combat system.

New Aliens
UFO: Alien Invasion

New Aliens

Jun 26, 2012 UFO: Alien Invasion 4 comments

The UFO:AI development team is proud to announce that new aliens arrived on the battlefield!

Linux Game News chose UFO: Alien Invasion as the best open-source game
UFO: Alien Invasion

Linux Game News chose UFO: Alien Invasion as the best open-source game

Sep 24, 2012 UFO: Alien Invasion 5 comments

Linux Game News chose UFO: Alien Invasion as the best open-source game in their turn-based strategy category.

Version 2.2 released
UFO: Alien Invasion

Version 2.2 released

Jan 12, 2008 UFO: Alien Invasion 0 comments

A new version of UFO:AI was released today. This version includes a lot of stunning new features.

UFO: Alien Invasion 2.3 released
UFO: Alien Invasion

UFO: Alien Invasion 2.3 released

Jun 18, 2010 UFO: Alien Invasion 15 comments

The UFO:AI development team is proud to announce the release of UFO: Alien Invasion Version 2.3. Two years in the making, this version features loads...

CaveExpress
Game

CaveExpress

Nov 10, 2013 1 comment

A new game I'm working on is now available for Android.

The Evolution Of The Marauders
OverDose

The Evolution Of The Marauders

Jan 19, 2009 OverDose 2 comments

The Marauders are the evil mutated humans that the CMC battle against while protecting whats left of Earth... Find out more about how they came to be...

Evolution Of Design Part One – Building Terrain
OverDose

Evolution Of Design Part One – Building Terrain

Feb 17, 2009 OverDose 8 comments

Part One of our mini documentary series, where we talk about the development and creation of OverDose.

Sneak Peak: Per Area Ambience
OverDose

Sneak Peak: Per Area Ambience

Mar 20, 2009 OverDose 6 comments

Get a small sneak peak at the new Per Area Ambience tweaks that our artists can use!

Destroying What You Build
OverDose

Destroying What You Build

Mar 27, 2009 OverDose 20 comments

Building a world is only half the battle... Destroying it is where the fun is at!

Post Process Effects Editor
OverDose

Post Process Effects Editor

May 21, 2009 OverDose 5 comments

This time we discuss the new Post Process Effects editor for OverDose.

Designing A Ravaged Planet And Its Inhabitants
OverDose

Designing A Ravaged Planet And Its Inhabitants

Jul 22, 2009 OverDose 0 comments

Let's take a look at the world in which OverDose is set, as well as its inhabitants...

Whats New
OverDose

Whats New

Dec 21, 2009 OverDose 11 comments

What’s New With OverDose! Catch Up On OverDose – Anywhere! OverDose – Development! The Lions! The tigers! Oh my!

New Site URL And Update Features
OverDose

New Site URL And Update Features

May 25, 2010 OverDose 15 comments

New Site URL, new features, the lions, the tigers, oh my...

New Detail Texturing Added
OverDose

New Detail Texturing Added

Jun 6, 2010 OverDose 5 comments

New per pixel detail texturing preview - See for yourself if it makes a difference?

Team Blur Games Is Recruiting
OverDose

Team Blur Games Is Recruiting

Aug 2, 2010 OverDose 31 comments

Team Blur Games is recruiting, so check inside for all out requirements and give it a go!

Meet… The Infiltrator
OverDose

Meet… The Infiltrator

Sep 3, 2010 OverDose 15 comments

Well, what can I say…? OverDose has a LOT of media coming your way in the next few months, but we won’t just be releasing it all in one go… Instead, its...

CMC Field Ops – Ready For Deployment!
OverDose

CMC Field Ops – Ready For Deployment!

Nov 16, 2010 OverDose 9 comments

Introducing the CMC Field Ops Class... A little less murder, a little more 'tash?

First Person Arm Models+Texture
OverDose

First Person Arm Models+Texture

Dec 18, 2010 OverDose 5 comments

New OverDose First Person Arm models, plus now you can view all our models in real time, right in your own browser! Sweet!

[TBG] In Need Of Weapon Concept Artists
OverDose

[TBG] In Need Of Weapon Concept Artists

Dec 31, 2010 OverDose 3 comments

[TBG] is currently looking for any experienced (Or not, as long as you hit the spot!) weapon concept artists to help with some of our in-game weaponry...

[TBG] Pixel Pusher Podcast Interview
OverDose

[TBG] Pixel Pusher Podcast Interview

Jan 11, 2011 OverDose 6 comments

Ok, out of the blue is the first part of [TBG]'s media blitz. Theres more coming of course, just not all at once. Because that would be silly. And we...