Using procedural techniques, the game universe has been designed to be huge and realistic. There are billions of solar systems and planets, each unique and awaiting to be discovered by a player... maybe you ? Coherent scales and distances are used, orbits of celestial bodies are correctly modeled and change continuously, allowing you to attend a sunrise on the moon of a giant planet, for instance.
Happy New Year 2010 to everybody ! Yes, this is this time of the year again. In this update, I will come back on what happened in 2009 and about the recent...
As always a lot of work has been done, but as you noticed we haven’t posted a lot on moddb in the last months. Many of the new features could be described...
We are happy to announce that we finally have a brand new Infinity website! Not only a new design, but a lot of new content and an updated forum.
Many people, including moddb members have requested more videos from Infinity. Unfortunately, as we mentioned already the development of Infinity is in...
One of our main contributors Jan Van Der Weg (also know as Stannum) has made a nice video for us. In this 29 minutes timelaps video he shows tree of his...
Many people have been worried by the lack of updates recently. No, we haven't got lazy, in fact quite the contrary :) We've been awfully busy at work...
We haven't posted a lot of updates in the past 3 months, it's not because we've been inactive, quite the contrary.
Update on the engine, modelling challenges and 'lava'!
We recently added support for multiple screens into the I-Novae engine; the game engine we use for Infinity: The quest for Earth.
On behalve of the Infinity team I want to wish you all a happy new year! 2008 Has been a great year for Infinity with a lot of progress on every department...
In the past weeks, InfinityAdmin has been focusing his efforts on the server side. A lot of things are going on, especially on the cluster architecture...
It's been many years since the release of the last video showcasing the seamless planetary engine, so I'm happy to release this new video. This is actually...
As promised in the last dev update, we are here with a big update related to the terrain engine.