Gold Source (also known as Gold Src) is a heavily-modified version of the original Quake 1 engine, that powered some of the most critically acclaimed games of it's day:

  • Half-Life
  • Half-Life: Opposing Force
  • Half-Life: Blue Shift
  • Team Fortress Classic
  • Counter-Strike
  • Day of Defeat
  • and many more.

A powerful and versatile engine for it's time, it helped propel modding forward quite a bit with its mod development tools. And even though it's already 10+ years old, it's mod projects are still going strong.

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Blog RSS Feed Report abuse Latest News: 2014 Kickoff Update

16 comments by Uphys on Mar 29th, 2014

Welcome to our first media update this year!

Read Full Article.

Multiplayer Beta Release Q1 2014 Cancelled


Our plan to bring you the multiplayer beta of Operation Black Mesa early this year didn't work out, regrettably. Several factors and circumstances forced us to completely keep it under the hood until further notice.
Read more...

Multiplayer Progress


Multiplayer will feature classic maps such as Yard, Crossfire and Boot Camp as well as brand-new ones like Deptcharge and Gambit from day 1.
Currently in development: CTF mode and weapon placement.

Depthcharge

Singleplayer Campaign


Development is running smoothly; those NPCs aren't going to animate themselves though! If you're interested in joining our team, check out the jobs page where you can find all positions currently open. We look forward to welcoming you on board!

Pit Worm's Nest

Remember Guard Duty (Blue Shift: Source)? We're making solid progress here too:

Living Quarters Outbound

OBM: The Video Game?


We've been given the option of developing our projects as full indie titles to be sold on Steam!
This opens up a whole lot of attractive possibilities to consider; however no decision has been reached yet as to this matter.
Read more...

Alien Controller

M1A1 Tank

Thanks for your support in making all of this possible!

Until next time,
Tripmine Dev Team

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Post comment Comments  (30 - 40 of 158)
vocaloid9299
vocaloid9299 Nov 23 2012, 8:28pm says:

Is it at all possible to use HD (like HL2 quality) sounds in this engine? I tried, but there's just silence.

0 votes     reply to comment
DaVince21
DaVince21 Jan 30 2013, 8:15am replied:

HD sounds? Just call them high quality sounds. :P

+2 votes     reply to comment
vocaloid9299
vocaloid9299 Jan 31 2013, 4:52am replied:

OH WHATEVER
By the way, problem solved.

+2 votes     reply to comment
TheGTAHeroes
TheGTAHeroes Oct 23 2012, 5:17am buried:

(buried)

Create Now Episode 3!!! Or EA Games Will Create That

-9 votes     reply to comment
TheDiddyHop
TheDiddyHop Jan 9 2013, 12:52pm replied: Online

Dont worry, Source 2 is coming with a not yet reveled game...

+1 vote     reply to comment
Whitestormhound
Whitestormhound Nov 11 2012, 6:11am replied:

then it shouldn't be multiplayer cus ea is piece of **** when it comes to that

+2 votes     reply to comment
BAZOOKA_TROOPA
BAZOOKA_TROOPA Sep 22 2012, 12:32am says:

What? No download? I wanted to make things with it... It's a nice engine. I mean, if some huge game company like Bethesda were to use it they'd be shunned but... Still nice for an Idie game or a 96-03 game.

+2 votes     reply to comment
HLModder
HLModder Jan 13 2013, 3:09pm replied:

GoldSource Has an sdk so you can Mod half-life easily.

+1 vote     reply to comment
EugenefromZPS
EugenefromZPS Aug 6 2012, 11:04am replied:

i have it running but the menu is purple source checkerboard how can i fix it

+2 votes     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Apr 1 2013, 5:57pm replied:

Add a bitmap image called splash.bmp in gfx/shell. Either that or you could set it to use a map as the background.

+1 vote     reply to comment
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Platform
Windows
Company
Valve
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Official Page
Valvesoftware.com
Licence
Commercial
Release Date
Released Nov 17, 1998
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9.6

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Highest Rated (8 agree) 10/10

Not very difficult to mod, great engine to learn on. It's fantastic.

Oct 14 2009, 1:21am by _Erebus_

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