GameCore provides the industry's first complete 'integrated development environment' for developing 3d games. Everything from world-building, to Menu/GUI editing and FX creation is all available within the core GameCore Development Environment. No more switching between random programs, no more unnecessary 3rd party editors and utilities - GameCore provides everything you need in one seamless package.

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RSS feed Report content Combat : Special Operations (view original)
Combat : Special Operations
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paccoz Sep 30 2010 says:

looks like Battlefield 2

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SiPlus Nov 20 2010 says:

Looks like Charlie Don't Surf from Call of Duty 4.

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AliensModerator Dec 3 2010 says:

can u make maps from this for mw2 and black ops : P + cod 4 cant forget tht : D

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kjfytfkytfyt Dec 22 2010 replied:

lol no, its a completely different engine. first off, to make maps for games, you need there SDK ( Software Development Kit ) which they usually provide for each game they ( game maker company ) make. Sometimes they don't. For Call of Duty 4, there is a SDK. same with World at War. But, For Modern Warfare 2, there is no SDK, therefor you cannot make map mods for the game. Now, i have not played Black Ops for PC, but there was a interview where someone working for Treyarch ( the company who made black ops ) and they said that there were going to be dedicated servers. now theres 2 types of servers, there matchmaking servers like in most console games and some pc games, like in modern warfare 2, where the game chooses a server for you,which means no mods, and theres dedicated servers, where you choose the server, which is normally hosted online off some website somewhere. that means you can have mods. so there should be a sdk for black ops. now, a SDK is NOT a game engine. a Game Engine is what you create the game on. a SDK, is a editor, where you can edit things in-game. it is not possible to make maps, on a game engine, for another game using a completely different engine. hope this helped =P

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Some screenshots of this game, a side project of one of the members of Helios Interactive.

Aug 1st, 2010
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