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As well as making games development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks.

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Discover how easy it is for yourself and get access to GameMaker: Studio™'s key features – including its easy to use integrated development environment (IDE) powerful scripting language and Box 2D Physics – by simply downloading GameMaker: Studio™ for free.

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About Story of Alexia with 0 comments by iSolsticeDay on Sep 20th, 2014

See, I'm not happy with my friend leaving, and in fact I still do care about her genuinely - my feelings have been hurt drastically, but I don't hate her, in fact I can't believe it happened - but I have to move on, and not let these doubts and cognitive dissonance influence my potentional game development career. It's sad, yes, but if you want to be part of the world, you have to accept how the world works, and learn to cope / deal with it. But at the same time also accept the good things in life, and that's diffcult, but I can do that.

Sentimential rambling aside, here's a new update for Story of Alexia!

The forest level has been expanded and finished (this screenshot is a day or two old, however and the 'Secretive Forest' has been changed into 'Sagittarius Forest' like the first level, basically making it more like a giant area instead of a level. There's always more to discover later on in the game, as pathways that were previously unaccesible and / or blocked off, are now unlocked as you progress through the plotline. The 'Lost in Gaia Forest' Soundtrack by Desolo Zantas adds a whole new atmosphere.

Preview pictures

Something else; I have added in a black-skinned NPC character. I've always been bothered by the fact there's no black characters in most games; why are they all Caucasian, white, pale, etc? I find that kinda racist, actually. There's not only white people in real life, either. I know friends who are Asian, or come from Middle-Eastern countries (most of them being adopted) so why are there only white characters in most video games? It doesn't sit well with me. Some people are apparently afraid of adding in different colors of characters, for some reason. So, here's Zaire, a completely normal NPC, with a developed personality, thought out character and role:

Zaire enters!

She has kind of a funny and / or quirky personality, like a teenage girl, basically. She tells a different story to you each weekday (via a script that checks which day it is on your machine / PC) and it's usually a fun fact about Sagittarius Town, the lore, or the characters who live in the town (including herself). She will probably appear in a few cutscenes too later on. She's an awesome character, IMO, and I hope you think so too. Say no to racism.

Then, finally, I've finished up the Trance limit break from earlier!

Preview pictures

Trance limit break
Preview pictures

I love it! It's obtainable in gameplay now too; before the boss fight of the Sagittarius Forest's second act. This 'second act' happens after beating the boss of the Stormfields, who will be redesigned too (as it was a character of Neko / Kimberley / my friend who left) so no Nema anymore. She'll be renamed Fuu, and look more like the actual Ame-onna of legends. I designed her, and I'll be showing her down here:

Fuu the cute Rain Girl enters!

She looks cute (and is, actually) but beware; she's not really into this 'humanity' thing and will fry you with lightning without warning. That's her signature attack in the bossfight.

Follow The Soul Collector here: 
Indiedb.com

Visit SolsticeBas on Reddit: Reddit.com
Visit Story of Alexia on GameJolt: Gamejolt.com

Visit iSolsticeDay on Twitter: Twitter.com
Visit iSolsticeDay on YouTube: Youtube.com
Visit Story of Alexia on Facebook: Facebook.com
Visit Story of Alexia on Tumblr: Storyofalexia.tumblr.com
Visit Solstice-Day-Club deviantART GroupSolstice-day-club.deviantart.com

For those who want a taste of Desolo Zantas's music:

The track 'Season of Love', which will play in the Sagittarius Town hub level: Newgrounds.com
The track 'Deep Reality', which will play in the Icelands and maybe dream-related levels: Newgrounds.com
The track 'Lost in Gaia Forest', which will play in the Sagittarius Forest in the next demo: Newgrounds.com

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Post comment Comments  (60 - 69 of 69)
shiprocker
shiprocker Jul 21 2010, 9:19am says:

because of boredom, i have made a LEFT 4 DEAD 2D!!! lol

+2 votes     reply to comment
BluishGreenPro
BluishGreenPro Apr 25 2010, 9:08pm says:

Just added a new and shiny Library file and Download!

+2 votes     reply to comment
ihazusername
ihazusername Apr 13 2010, 5:50am says:

Could a stealth game be made on this? is this a could place to start for aspiring game developer/moder to make his 1st game?

+2 votes     reply to comment
leilei
leilei Apr 20 2010, 11:54pm replied:

yes

+2 votes     reply to comment
leilei
leilei Apr 6 2010, 11:30pm says:

GameMaker is good, but the worst thing to happen to it is the "free art/sound packs" by that "Predator" guy. Thanks to him, a lot of games made in GameMaker have a crappy, derivative look remiscent of happy ctrl-c and ctrl-v. Worse, all the graphics in his pack are all stolen from commercial games and no credit or even hints were given to the sources of origin for them.

+7 votes     reply to comment
Pat.Lithium
Pat.Lithium Mar 25 2010, 1:21am says:

No one uses the basic collisions, they're bad.

-2 votes     reply to comment
wobblieyes
wobblieyes Jan 13 2010, 6:04pm says:

Game Maker is a great easy to use and convenient platform for anyone who wants a step in the door to learning how to make games. If you ever get the chance to play around with it, I strongly recommend it. They currently have version 8 out, and even with a trial version, you still get to play around with a lot of substance.

+7 votes     reply to comment
TheLP
TheLP Jan 8 2010, 3:57am says:

I'm going to try and make a platformer on this engine at some point :)

+2 votes     reply to comment
Ichiman94
Ichiman94 Dec 7 2009, 6:19am says:

the basic collision is buggy sometimes....
happy easy 2D game making

+4 votes     reply to comment
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Company
YoYo Games
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Released Nov 14, 1999
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Highest Rated (4 agree) 10/10

Great to make both easy, simple games in minutes for beginners, and tons of options for those who are willing to go one step further. Game maker has been used to create commercial games, for iPods, iPhones, iPads and psp. The game maker community on Yoyogames is strong (well over 100 000 members) and very supportive. Posting your game on this community can result in it being published on an international scale, in addition to being featured and played by thousands of people.Yoyogames have also released…

Dec 14 2011, 8:56pm by Elec09

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