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Discover how easy it is for yourself and get access to GameMaker: Studio™'s key features – including its easy to use integrated development environment (IDE) powerful scripting language and Box 2D Physics – by simply downloading GameMaker: Studio™ for free.

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About Story of Alexia with 0 comments by iSolsticeDay on Sep 20th, 2014

See, I'm not happy with my friend leaving, and in fact I still do care about her genuinely - my feelings have been hurt drastically, but I don't hate her, in fact I can't believe it happened - but I have to move on, and not let these doubts and cognitive dissonance influence my potentional game development career. It's sad, yes, but if you want to be part of the world, you have to accept how the world works, and learn to cope / deal with it. But at the same time also accept the good things in life, and that's diffcult, but I can do that.

Sentimential rambling aside, here's a new update for Story of Alexia!

The forest level has been expanded and finished (this screenshot is a day or two old, however and the 'Secretive Forest' has been changed into 'Sagittarius Forest' like the first level, basically making it more like a giant area instead of a level. There's always more to discover later on in the game, as pathways that were previously unaccesible and / or blocked off, are now unlocked as you progress through the plotline. The 'Lost in Gaia Forest' Soundtrack by Desolo Zantas adds a whole new atmosphere.

Preview pictures

Something else; I have added in a black-skinned NPC character. I've always been bothered by the fact there's no black characters in most games; why are they all Caucasian, white, pale, etc? I find that kinda racist, actually. There's not only white people in real life, either. I know friends who are Asian, or come from Middle-Eastern countries (most of them being adopted) so why are there only white characters in most video games? It doesn't sit well with me. Some people are apparently afraid of adding in different colors of characters, for some reason. So, here's Zaire, a completely normal NPC, with a developed personality, thought out character and role:

Zaire enters!

She has kind of a funny and / or quirky personality, like a teenage girl, basically. She tells a different story to you each weekday (via a script that checks which day it is on your machine / PC) and it's usually a fun fact about Sagittarius Town, the lore, or the characters who live in the town (including herself). She will probably appear in a few cutscenes too later on. She's an awesome character, IMO, and I hope you think so too. Say no to racism.

Then, finally, I've finished up the Trance limit break from earlier!

Preview pictures

Trance limit break
Preview pictures

I love it! It's obtainable in gameplay now too; before the boss fight of the Sagittarius Forest's second act. This 'second act' happens after beating the boss of the Stormfields, who will be redesigned too (as it was a character of Neko / Kimberley / my friend who left) so no Nema anymore. She'll be renamed Fuu, and look more like the actual Ame-onna of legends. I designed her, and I'll be showing her down here:

Fuu the cute Rain Girl enters!

She looks cute (and is, actually) but beware; she's not really into this 'humanity' thing and will fry you with lightning without warning. That's her signature attack in the bossfight.

Follow The Soul Collector here: 
Indiedb.com

Visit SolsticeBas on Reddit: Reddit.com
Visit Story of Alexia on GameJolt: Gamejolt.com

Visit iSolsticeDay on Twitter: Twitter.com
Visit iSolsticeDay on YouTube: Youtube.com
Visit Story of Alexia on Facebook: Facebook.com
Visit Story of Alexia on Tumblr: Storyofalexia.tumblr.com
Visit Solstice-Day-Club deviantART GroupSolstice-day-club.deviantart.com

For those who want a taste of Desolo Zantas's music:

The track 'Season of Love', which will play in the Sagittarius Town hub level: Newgrounds.com
The track 'Deep Reality', which will play in the Icelands and maybe dream-related levels: Newgrounds.com
The track 'Lost in Gaia Forest', which will play in the Sagittarius Forest in the next demo: Newgrounds.com

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Post comment Comments  (40 - 50 of 69)
RangerC
RangerC Jan 7 2011, 11:38am buried:

(buried)

Worst engine ever, yoyogames made that noobs can built their own failgames.
This is freaking annoying.

-11 votes     reply to comment
Sharlowidalot
Sharlowidalot Jan 8 2011, 1:48am replied:

Its not all that bad. With the right DLLs you can make game good enough to be a current-gen game.

+3 votes     reply to comment
RangerC
RangerC Jan 9 2011, 5:41am buried:

(buried)

"With the right DLLS" i hope you made those Dll's and didn't copy/pasted them.

-8 votes     reply to comment
Tha_14
Tha_14 Feb 5 2011, 1:23pm replied:

If you dont like it why you visit this site???

+4 votes     reply to comment
MrTambourineMan
MrTambourineMan Mar 7 2011, 4:08pm replied:

Because he's a troll.

+4 votes     reply to comment
OverwatchNow
OverwatchNow Jan 7 2011, 2:20pm replied:

Can you make it better?

+3 votes     reply to comment
RangerC
RangerC Jan 8 2011, 10:29am buried:

(buried)

I already made games, and all the time people ask me howtodo this function or this feature in GameMaker. This is ******* annoying.
Developing meant something years ago.

-7 votes     reply to comment
topato
topato Apr 21 2012, 3:57pm replied:

Developing has always had a stigma of being the realm of the socially outcast and slightly autistic, but it seems like in the past few years, more and more indie game developers are given this mystique, where they are idolized and quoted by the even more socially outcase and autistic, huddled gaming-nerd masses. Development used to mean nothing. It's finally starting to be something you can proudly tell people when they ask what you do for a living, knowing that gone are the days of the stereotyping and ostrisizing of programmers.

+2 votes     reply to comment
Ark_
Ark_ Jan 28 2011, 12:26pm replied:

I hate to bring up age but "years ago", your profile says your 15, I doubt you where devolping years ago.
If game maker allows more people to make games, great.

+4 votes     reply to comment
Evayr
Evayr Jan 6 2011, 8:48am replied:

It isn't the best. But you can use DLL's like Ultimate3D etc. to improve the performance in GM. ;)

+1 vote     reply to comment
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Highest Rated (4 agree) 10/10

Great to make both easy, simple games in minutes for beginners, and tons of options for those who are willing to go one step further. Game maker has been used to create commercial games, for iPods, iPhones, iPads and psp. The game maker community on Yoyogames is strong (well over 100 000 members) and very supportive. Posting your game on this community can result in it being published on an international scale, in addition to being featured and played by thousands of people.Yoyogames have also released…

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