The GameMaker: Studio™ family of products caters to entry-level novices and seasoned game development professionals equally, allowing them to create casual and social games for, iOS, Android, desktop and the Web (HTML5) in record time and at a fraction of the cost!

As well as making games development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks.

And when you're done, GameMaker: Studio™ will produce an "app store"-ready iOS, Android or OS X app, Windows executable or HTML5 code, all at the push of a button and all from the same source code.

Discover how easy it is for yourself and get access to GameMaker: Studio™'s key features – including its easy to use integrated development environment (IDE) powerful scripting language and Box 2D Physics – by simply downloading GameMaker: Studio™ for free.

Image RSS Feed Latest Screens
Rusty Guns 3 1916 Gang Garrison 2
Blog RSS Feed Report abuse Latest News: Hexodus Rebuilt

About Hexodus with 0 comments by ghostfig101 on Nov 27th, 2014

Hexodus has been rebuilt from scratch using all new tools, assets, and mechanics.

Hexodus will now be released for PC and hopefully for touch screen devices with a refined interface. I decided to rebuild this game from the ground up for a technical reason involving issues with the original SDK, but also for a chance to make a better quality game before investing too much time in development.

Visual Changes:
I've also received some help in making the game much more visually appealing. While not final, we have brand new assets and now present the game in an isometric view.



New Planets, Resources, and Perks:
All planets have three attributes (Population, Energy, Security) and resources (Titanium, Silicon, Carbon) with pairs of high, medium, and low quantities balanced between them. This is based off of what types of planet it is, so a desert planet would have high energy and silicon but low security and titanium. Planets are also given a random selection of passive perks that can be researched. All these details will be better explained in future news. Along with many of the new assets, planets are now made from 3d renders for a much cleaner and more realistic look.

Gameplay Changes:
The game is still a turn based strategy game involving colonizing and conquering planets. To give planets more character and importance, players can now invest resources into a planet for permanent passive upgrades. Making some planets more desirable than others and help focus combat forces more naturally than having everything spread out.

A major design change in combat is that ships now deal different types damage based on their rotation. Giving greater reward for flanking enemy ships, taking inspiration from XCOM: Enemy Unknown two-move combat mechanics.

There are four sections of a ship, the front with 0% chance of critical damage, front-sides with 20%, rear-sides with 40%, and the rear with 80%. Examples below show attack ranges and critical chances of the red ship against the blue ship. Red tiles representing front facing weapons and yellow tiles representing omnidirectional weapons.

No matter the rotation, omnidirectional weapons offer no chances of critical hits. Making ships that specialized in omnidirectional damage better as a close range or crowd fighting combat. While directional specialized ships with better front facing weapon damage are great for long range defense or ambush tactics.

What's Next:
There is still a lot of work to be done, but the game is nearing to a playable state. Next update will show off the new UI. I hope you all like the changes that have been made an looking forward to hearing you feedback.

Media RSS Feed Latest Video
Fantasy Shift

Fantasy Shift Fantasy Shift

Updated 12 hours ago Released Jun 21, 2014 Single Player Platformer

Fantasy Shift is an adventure platform game with retro, arcade inspired graphics. It is just a small project I made for college to get to grips with creating...

Abandoned Walter

Abandoned Walter Abandoned Walter

Updated 20 hours ago TBD Single Player Platformer

You are an abandoned robot called "W4-LT-3R" (Walter). A year ago you (and the laboratory where you are) got abandoned for known reasons. You turned on...

Super Galaxy Squadron

Super Galaxy Squadron Super Galaxy Squadron

Updated 21 hours ago Coming Dec 2014 Single Player Arcade

Super Galaxy Squadron is a pseudo-retro shmup with modern influences. Choose one of 14 playable ships and shoot bullets until everything explodes

Jumpolympics 2

Jumpolympics 2 Jumpolympics 2

Updated 22 hours ago Released Oct 22, 2012 Single & Multiplayer Platformer

Jumpolympics 2 is a fun arcade platformer in which you have to jump from platform to platform collecting gold coins, diamonds and defeating powerful bosses...

Squared Off

Squared Off Squared Off

Updated 23 hours ago Released Nov 24, 2014 Single Player Arcade

Squared Off is a fast paced platformer inspired by Thomas Was Alone, Super Meat Boy and Super Mario. Race, adventure, score, and slam your opponents in...

Post comment Comments  (0 - 10 of 69)
Guest Aug 11 2014, 6:48am buried:

This comment is currently awaiting admin approval, join now to view.

lightningman222 Aug 7 2014, 6:03pm says:

This engine is great for beginners like me, and it versitile enough for even the pros. I recommend this for anyone who wants to learn more about making games.

+6 votes     reply to comment
Gamezdude Dec 17 2013, 4:01pm buried:


This is the most limiting Engine I have seen to date, it will only allow you to have 20 or less resources for each type of asset (You can only have 20 sprites, 5 rooms & 10 scripts)

I would strongly discourage anyone who would want to use this for RPGs unless your willing to pay £30

-5 votes     reply to comment
D.E.G Mar 21 2014, 4:08pm replied:

Pirate ******* engine god damit

-1 votes     reply to comment
almostninjagame Mar 17 2014, 10:03pm replied:

35$ usd is CHEAP for any engine.

+8 votes     reply to comment
Dahamonnah Jan 25 2014, 2:15pm replied:

What you're describing isn't the engine. It's the demo of the engine, a free version to try it out before you buy the whole product and make more complicated games. If you think that the UI is nice and the coding is versatile and game dev flow is great but you're limited to a handful of resources then go buy the whole product (which doesn't have limit on sprite, rooms, or anything else). It's pretty cheap for what it's capable of.

+8 votes     reply to comment
danny_dman Nov 22 2013, 1:37am says:

GM Studio is very versatile and a good engine to work with

+8 votes     reply to comment
Twillza Sep 5 2013, 7:10am says:

One of the best engines out there for fun and educational purposes. I love it!

+6 votes     reply to comment
kaicooper Aug 23 2013, 5:59am says:

its one of the best engine for 2D games and Top Down games
if u got knowledge in GML and some Graphic desighn

hell yea u can make great game

+7 votes     reply to comment
hatonacat Nov 25 2013, 1:15pm replied:

If you are using Windows 8, it is a problem with a dll file for Windows - GM will crash depending on sounds being played. Only fix is to use an external sound dll to play sounds.

This should only apply to versions below GM Studio, since Studio converts internal sounds to .ogg when you play.

+3 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

YoYo Games
Send Message
Official Page
Release Date
Released Nov 14, 1999
Engine Watch
Track this engine
Community Rating



197 votes submitted.

You Say


Ratings closed.

Highest Rated (4 agree) 10/10

Great to make both easy, simple games in minutes for beginners, and tons of options for those who are willing to go one step further. Game maker has been used to create commercial games, for iPods, iPhones, iPads and psp. The game maker community on Yoyogames is strong (well over 100 000 members) and very supportive. Posting your game on this community can result in it being published on an international scale, in addition to being featured and played by thousands of people.Yoyogames have also released…

Dec 14 2011, 8:56pm by Elec09

Embed Buttons

Promote Game Maker Studio on your homepage or blog by selecting a button and using the HTML code provided (more).

Game Maker Studio Game Maker Studio
Game Maker Studio
1 of 666
Last Update
20 hours ago
271 members